#i spend my free time thinking of reasons to talk to them
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bumbled-bees · 16 hours ago
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Getting Close Was What Set Me Free
(Or: Why I Do This Work)
So I've come to realize that getting close to Lily was what set me free. And by that I mean: the reason I was able to finally see Lily for who she really is wasn’t because I stumbled across some damning document or a big exposé. It was because I got too close to her to keep lying to myself.
I was in her server from June to September 2024. Three months. Not long in the grand scheme of things, but long enough to change everything.
Before that, I was just a casual fan. I watched her videos, nodded along with a lot of her takes, maybe rolled my eyes at a few. But I still trusted her. I still believed in the version of herself that she presents—the version that’s loud, unfiltered, “honest to a fault,” as she might say. Someone who’s rough around the edges but ultimately good-hearted. Someone who "says what everyone else is thinking." That’s the version she wants you to see.
And for a while, I bought into it. A lot of people do. Especially if you’re neurodivergent, LGBT+, or otherwise looking for a voice that feels like it “gets” you. She markets herself directly to us—those who’ve been overlooked, who’ve been hurt, who want to believe that someone loud and confident must know what they’re talking about.
But once I got inside that server, once I was in her space every day, I saw the real Lily. Not the polished version, not the performance. The person.
It started small. Subtle acts of condescension toward her own viewers. Passive-aggressive remarks she clearly expected people to just “get.” The way she acted offended if someone asked a question she didn’t feel like repeating herself on. That kind of thing. It wasn’t abusive in an overt way at first. But it chipped away at you. It created this atmosphere where you always had to tiptoe around her mood. And if you didn’t? Well, you were either ignored, mocked, or quietly exiled.
What really changed things for me was realizing how much effort she puts into controlling the space around her. That’s what it comes down to. Control. Everything is about control—what people are allowed to say, what kind of questions are allowed, what “tone” you’re supposed to use when addressing her. And the more time you spend in that environment, the more you realize that nothing you say is ever just a question. It’s a potential offense. A potential threat. Every interaction with her is a test you can fail, and she gets to decide the rules.
The incest game folder is when I started going back to old allegations, to posts I’d brushed off as “haters” or “drama.” And suddenly everything clicked. It wasn’t just “cancel culture” or “jealous ex-friends.” These were patterns. These were consistent behaviors. And they matched exactly what I was now seeing firsthand.
That’s when I got out. But that’s also when I realized how dangerous her grip really is.
Because if I’d stayed a casual fan? I wouldn’t have looked any of that up. I wouldn’t have believed the claims. I would’ve kept assuming that anyone who criticized her was just bitter or couldn’t handle a “strong personality.” And that’s what scares me most. How many people are still in that mindset? How many people are still where I was?
That’s why I started documenting. That’s why I made this blog. Not to “get back at her,” not to cause drama. But to lay out the patterns. To name them. To put them in the light. Because they are recognizable��and not just in Lily. The same red flags show up in other online spaces, in other creators, in other parasocial relationships. And if this blog helps even one person get out of a toxic space, or recognize that they’re not crazy for feeling like something’s off? Then it’s worth it.
I do this because I’ve been there. I saw it up close. And I got out. Now I want to help others recognize what I did—before they get pulled in too deep.
This isn’t a callout blog. It’s a flashlight. And I’m just trying to shine it where it’s needed.
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ludolka · 3 days ago
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Hi angsty Joel person again! Per my last ask- Grian spends his nights awake. He fakes sleep, sure, stares at the ceiling or tosses and turns. His teammates always sense somethings up, but it's best not to ask. They don't know how to smooth out his feathers. They don't know how to curb his chaotic excitement. Joel does. But, he isn't with Joel, is he? Not right now anyway. Some nights, he feels a weird acid raising in his chest when he listens to Joel talk about anything and everything. Jealousy perhaps? Jealousy that he's not there, responding. Maybe it's jealousy that Joel can talk to him, but he can't respond. Again, nobody would get it. Why would you be jealous about that, Grian? Just go talk to him, Grian. But Joel's got a new alliance (relationship, thinly veiled). So Grian shakes his head, grits his teeth, and smiles. He'll help build bases, make traps that rarely work. He jokes and laughs. Even when he's in another plane, another existence, that familiar acid settles in his chest. How is it *fair* that everyone else gets their one, that Joel gets to just .. make new alliances? Aren't they "perfect" for eachother? Aren't they complementary? But, of course, their relationship would cause a heat-death burning brighter then a sun, and swallowing them into a depth darker then a black hole. ;)
Ohoho, hello again, I love this so much !! Yess, we get Grian’s side too 👀 I’m also absolutely losing my mind over “their relationship would cause a heat-death burning brighter then a sun, and swallowing them into a depth darker then a black hole”, this is going to live rent free in my mind for weeks
Of course Grian misses Joel as well, no matter what he might show the world. It’s mutual, they have always mirrored each other after all, no matter whether they are together or they haven’t seen each other in months. Some might think it’s creepy how connected they are, others have gotten used to it
And of course Grian’s teammates notice how he gets more snappy as time goes on. Sure, he can just explain he’s sleeping less and getting more tense because things are heating up, more is at steak, he has to stay alert at all times to watch his back. But they know that’s not all and he knows they know he’s hiding something. No one asks though, Grian is especially good at keeping everyone at an arm’s length while remaining friendly and answering questions in a way that leaves everyone more confused than before
His wings get messier as time goes on as well, he tried in the beginning to let others preen him, but it wasn’t the same. They didn’t have the same technique and routine with it. So he got frustrated and gave up trying to get them in order. Even with those who know how to properly preen wings for various reasons, it’s just not the same and it left him feeling empty and dissatisfied
And Grian is jealous. He isn’t sure what he’s jealous of exactly, but he at least recognizes the feeling. He is sure Joel’s newest alliance isn’t going to last, non of them do. Joel tends to get easily bored or he gets too intense and toxic for whoever he’s with. Joel is also awful at communicating, he just expects others to read his mind. He is also oh so physical and there’s a very thin line between love and hate for him that most people either don’t understand or can’t stand for long. They don’t understand Joel’s purest expression of love is through violence. It can get confusing after all, Joel is mixed messages personified. Joel is a difficult person to be around and close to for an extended period of time, but so is Grian. Maybe that’s why they work together and understand each other so well. Their personal blend of insanity complements the other’s, they both crave this level of intensity
Besides, he hears Joel rant and ramble about everything and anything on a nearly nightly basis. He knows about the issues in his alliance. He knows Joel well enough to read between the lines, to know when the end’s coming and which side will end it
But he can’t complain too much about how they aren’t together or can’t properly have a conversation. If he did everyone would tell him to just go and talk to Joel. They don’t understand. And besides, it’s not like Joel got the longer end of the stick, he can’t hear Grian or even know for sure that Grian’s listening. But Grian hopes he knows
And Grian knows he’s absolutely unfair for feeling this way, but he holds resentment towards Joel’s newest ally/allies and Joel himself as well. He knows he’s unreasonable for wanting Joel all to himself and for feeling betrayed that Joel would find someone new. It’s not like he’s the definition of loyalty, he himself always has new alliances. It just bothers him that Joel does too
And when they meet and ally again, because they always do at some point, they lunge at each other like wild animals and fight until one of them dies or collapses from fatigue. And they attack each other with such aggression and such an insane glint in their eyes, if people didn’t know them already, they’d think the two genuinely hated each other. But that night they get the best sleep they’ve had in months, clinging to each other and in the morning Joel properly preens Grian. They also never talk about Joel’s late night one-sided conversations or the scattered feathers in Joel’s bed that logically shouldn’t be there or the state Grian’s wings were in
And no one mentions how whenever either of them are seen afterwards Grian’s wings are in perfect condition or how there are sometimes black and brown feathers in Joel’s hair or sticking out from his bag or pockets
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gay-dorito-dust · 17 hours ago
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Everyone asking about dante and vergil hcs but what about the cute lil something well known as nero?
(if you dont want to thats fine just remember to eat, drink water and sleep pleaseee)
oh absolutely, nero deserves as much love as his father and uncle. i would love to do more for nero or at least start.
Nero could be stubborn and hotheaded at times, but most of the time they came from well meaning places, places where he only wants the best for others, yet his need to protect eerily reflects his father's need for power.
for how could they protect what matters most if they can not protect themselves first? that was the true endgame in the quest for more power in Vergil's eyes and while Nero can see why, can see how he could easily end up like his father very easily
but he had one thing vergil unfortunetly not granted: a secure foundation in the form of the people he allows within his life and the lessons that followed afterwards.
Yet it seemed like to Nero he learnt his most valuable lessons when he was doing next to nothing with you.
The importance of valuing the time he has with others because it’s the first thing that will be missed, the slower more mundane moments where nothing special has to be the reason to make you and Nero attempt in baking goods, the moments where almost burning the kitchen down was a valuable memory as you both laughed upon agreeing that neither of you should ever touch anything in the kitchen ever again as long as you lived.
The conversations at night where everyone was seemingly asleep but the two of you, talking about things that have been on your minds for a long time, finally now coming to the surface after being repressed.
‘There’s no guideline in how life should work, sometimes it’s good, sometimes it shit.’ You began as you sat on the roof with Nero, dressed in one of his older hoodies as you both looked skyward. ‘Life is what we make it, as cliche as it may seem, but you’re not behind or too ahead becuase you’re where you are needed right now, appreciating that while it may seem long, life is insufferably short simultaneously.’ You continue as Nero now looks at you, eyes soft as you reciprocated his tender smile.
‘We want more time yet we complain how long it seemed to drag out, so why not make the most of the long and short moments we’re granted instead of taking them for granted, because I’m content with where I am right now,’ you nudge his shoulder, ‘spending time with the best man in my life.’
‘Shut up.’ Nero replies, rubbing the back of his head out of habit. ‘But I’m happy with where I am too.’ He adds while still very much looking at you. ‘Very happy then I ever thought I would be.’
You rest your head on his shoulder as your hand instinctively reached for his hand, intertwining your fingers together. ‘As you should be Nero, you deserve to be happy more than anyone.’
‘More than you? No way.’ Nero argues, always having an issue with you always putting him above yourself, it wasn’t fair because what could he possibly have that you didn’t in your entirety? He didn’t understand how you couldn’t see yourself the way he did, glowing and radiant as though you belonged with the stars; whereas he was fated to watch you from a roof on his lonesome.
‘Nero-‘ you tried to begin but once Nero got started on something, it was hard for him to stop, especially if it was something he felt extremely deeply about.
‘No, you deserve to just be as happy, if not more, and I don’t know why you think of me as highly as you do because what is it that you see in me that I can’t see in myself?’ He asks in disbelief, laughing humourlessly as your brows furrowed.
‘I just see you Nero, that’s all I ever need to know that you deserve happiness. I see you.’ You answered. ‘I don’t need no deeper need to find reasons to hold you in the light that I do because I just do, as though it’s natural as breathing, blinking and more.’ You prodded his forehead with the finger of your free hand, cussing him to blink in surprised which made you smile at his cute expression.
‘So stop overthinking your worth, stop overthinking and seconding guessing why people could like you because it hinders you from seeing what you’ve done, and will do to realise that the answer was clear all along.’ You finished, pecking his cheek.
Nero rests his forehead against yours, eyes closed in content as he smiles. ‘You done upstaging me? It’s not fair that you can so easily make everything okay, to make everything feel right, to say it’s okay to feel how I feel whether it’s good or bad. While I’m ofer here gaping like a a dumb fucking fish.’
You laugh. ‘That’s not true! You comfort me in other ways that matter! We excel at different things and that’s okay, even if you can be a little clumsy in doing so.’ Nero gave you an unimpressed look upon opening his eyes, which only proved in making you laugh harder. ‘But that’s what makes my Nero, Nero.’ You add.
Nero knew he could never truly feel like when you were there to ground him, keep him above water and guide him out of many dark places. He wasn’t expected to be anyone other then himself with you, there was no standard that had to be met with you as you welcomed him so openly, even when he was lost within his anger and couldn’t see straight.
He owed you a lot and he planned to by starting right now, enjoying the smaller moments that would’ve been taken for granted had it been anyone else.
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goldenmetstli · 1 day ago
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Seto Kaiba as a Friend
NOTES: It's been a while since I wrote about my sweet cursed child. This one is pretty long and includes "What it is like to hang out with him". Let's dive in!
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✮ Pretty obvious, but he doesn't know how to have friends, and if he ends up having one, it will be in extraordinary circumstances. Like with Yugi and everyone else, there needs to be an external reason why you two are in the same room (a tournament, business meeting, waiting for someone else, etc), and even then, he is not fond of just socializing for the sake of it; there are more important things in his mind and schedule than talking to strangers.
✮ In general, you need to catch his attention (it could be positive or negative) and have lots of forced interaction/proximity for Kaiba to consider you something more than a faceless, unimportant person. From then on, it is just luck lol
✮ I don't think he has a specific person he befriends because his idea of intrapersonal relationships is so distorted that they just happen in extraordinary situations. But one essential thing is that he needs to respect you.
✮ For example, Jounouchi made a bad first impression; it wasn't until his battle with Marik that he respected him as a duelist. From then on, he kind of acknowledged him and wouldn't mind hanging out with him if they were in the same room.
✮ But it's not like he would start chatting with Jounouchi; it is more like if Jounouchi started a conversation, he wouldn't ignore him and would even engage. They have also known each other for so long that it just happens that they are now what other people might consider friends.
✮ Like I say, it is very specific and circumstantial.
✮ A way to know if you two are friends is if he shows interest. Did you invite him to play some games at your house? He would ignore or mock them for having such an outlandish idea if it were anyone else. But with you, he would be silent for a second and then offer a better place to play the game or check his calendar to see if he has any available time.
✮ Would Kaiba say you are his friend? Never in his life. He just doesn't mind your company. And that is the biggest compliment: he is okay with your presence. That's all it takes lol
✮ Still, you simply cannot expect him to answer you in a timely manner. If you are not his brother, a stakeholder, or an employee, he will read your message and answer in four business days.
What does it look like hanging out with him?
✮ I believe hanging out with Kaiba would involve games (board games, video games, DnD, etc.). He would give his undivided attention and expect you to take this seriously as he does, and do your best to beat him. If it's DnD, he would get very involved, acting the scenes, adding music, just the whole immersion.
✮ Kaiba doesn't have a lot of free time, so the fact that he takes time out of his day to spend time with you is HUGE. Because of his serious face and intense personality, it might not seem like he is having a good time, but believe me, the fact that he is immersed in the games with you is his way to have fun.
✮ If he starts to taunt you that you might lose, or is a little mean, he is having a great time lol
✮ The more time you spend together, the more you will unlock other ways to hang out with Kaiba. His favorite is to exist together in the same space, while the other works on a project/homework/etc.
✮ You will have to be the one who proposes it at first, but over time, he will ask you about your work/school, comment that you should work on it, look at his watch, say he has to review a business presentation, and suggest stopping at an expensive cafe. This is his way of saying, "Let's spend time together."
✮ Kaiba doesn't mind silence. But if you want to chat, please don't make small talk. He feels you two are way past the point of talking as if you were coworkers or strangers, so he would find it odd. Ask about his work; he loves to talk about it. Anything related to his interests (new technology, his company, games, etc.) would be great conversation ideas.
✮ He is kind of obsessive, so the more he considers you a friend or someone relatively close to him, the more he will observe you. He will remember details about you; your favorite colour, the beverage you always ask, your game style, little quirks, etc.
✮ Kaiba would store that information without even noticing it.
✮ After a while, if you ever told him that your computer broke or your car needed to be fixed, he would help you. In his head, he convinces himself that you need those to work or go to school; it is a need, not a luxury. He doesn't do it for the goodness of his heart; it just happens that he has the means to fix it so you will stop moaning about it. Just that, nothing more.
★・・・・・・★
Well, that is all for now ε(´。•᎑•`)っ 💕!! Thank you so much for reading!!
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sux2be · 1 year ago
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taking my heart out and stomping into the ground dont you dare get another friend crush. dont fucking do it.
#ITS SO FRUSTRATING !!!!!#i think someone is cool and then they pay an attention to me and i am lost#i am drawing them pics and making them little gifts and thinking about all the fun things we can do together#i spend my free time thinking of reasons to talk to them#u might be like hmm this sounds like a romantic crush#but i can assure it is not#it CAN turn into one over many years#i kno bc one did and i suffer even more for it#its Very Obvious bc when its a non-platonic crush i will get suuuuuper possesive and jealous#but UGH friend crushes suck especially bc i dont have the bandwidth to rly pursue them AND#i always feel like i come at it too intensely so in order to escape rejection i run#its fine i am fine i can be Normal about things#its okay i will hide from this one like ive done all the others#its this person named Toad and they are so cool they do like climate activisim and they support local punk bands#its also reminding me of Dev. i am so sorry dev.#he was this super cool ass dude that i worked with for 4 years and he was So Neat and interesting to talk to#he knew soooooo much about cooking and he was really well read#and his humor was great. super dry and sarcastic i was always laughing lol#i wanted to be friends with him SO BAADDD#and he has no social media or even like. texting#so before i left i demanded his email address#and I emailed him One time and he replied and i ghosted him#bc here is another issue: i cant fucking communicate#how keep friends if u dont talk to them????#anyways the brain worms are eating good tonight
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roxirinart · 3 months ago
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More sad Vashas because I’m incapable of drawing happy ones apparently I’m very sorry it will happen again
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gu6chan · 7 days ago
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will say about the dnd party im part of one of the characters is, according to their player, inspired off nifty from hazbin hotel and it shows (negative)
#gu6chan's musings#they're an absolutely obnoxious murder hobo who spends 12 minutes arguing with the DM over trivial shit and are 'problematic since this is a#dark fantasy environment' until they're not (steals and kills innocents for the lulz but somehow draws the line at slavery???)#also is SUPER controlling of other people's characters and getting them roped into shit they started (once spent an entire session trying to#get her out of jail because she thought it'd be funny to beat a farmer over the head with a crowbar when he refused to give her a cart for#free) and either ignores and PROCEEDS TO LAUGH AT ANY PLOT HOOKS THE DM GIVES HER (like 'lol you were REALLY pushing x' like yeah there's a#reason for that!!!!) or makes a big fucking deal out of it when it does happen (Got her money stolen in a seedy town and proceeded to bitch#at the DM because she 'worked hard for that money' and then ANOTHER time where she got me and my character roped into danger because she#wanted to steal some fucking hammer and when she got caught and surrounded by 40 goblins (we were in a goblin encampment. a war encampment.)#because she ROLLED A 1 ON HER SPELL she had the audacity to look at the DM and say 'You know; I think you're doing this just to be a dick.'#LIKE????? also as SOON as she's not involved she'll go on her phone and start playing tiktoks which makes me unable to pay attention and#think half the time because of how distracting they are. like man#i tried talking to her about it and the whole thing is like 'well the DM won't let me do anything :/' EVEN when I mention that these issues#have existed since the FIRST session like ... honey the DM is the only thing keeping this from being completely unbearable be so fr
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what-even-is-thiss · 9 months ago
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The reason people don’t want to work is that it’s just normal for them to be in bad work environments.
My issue with working at Walmart wasn’t the work itself I was doing. It was the circumstances around it. The concrete floor, lack of places to sit, having to put up with asshole customers, not getting time off for injuries, and bad pay.
If I had been given shock pads to stand on or a few chairs to rest on sometimes, if they paid me a livable amount of money and I was allowed to yell back at asshole customers, if they had given me any amount of training, I would happily work part time folding clothes all day and telling people where the swimsuit section is.
I’m a creative type. I’m a writer. I’m pretty smart, even. But if I could make a living folding shirts and listening to podcasts in one ear and helping people find the scented candles for 30 hours a week? I would. Leaves some mental space free for me to brainstorm. Lets me catch up on my reading with audiobooks.
But instead I was treated so badly by upper management and customers that I’m like legitimately a little frightened whenever I step into a Walmart now. And I only worked there for three months a few years ago.
I’m a good lower level worker. When I’m treated well. I like finishing tasks. I like being helpful. I like having some time to talk to coworkers and some time alone with my thoughts. I’m a frickin team player. And that’s how I was at my first job. I was treated well by my supervisor. I was trained. They were patient with me. I was so good at being low on the totem pole at that job because I was valued and felt like I was being listened to. I was able to sit still when there was nothing left to do which made it feel less bad when we were on a time crunch. I didn’t mind working hard at that job because it was fun even though I was doing all the low level stuff that the supervisors didn’t want do.
But at Walmart I was like that for all of two days. Then I figured out that nobody appreciated my work and if I worked in my normal people pleasing manner I’d kill myself because their standards were high and the rewards for meeting them were low.
So I slowed down. I started avoiding customers. I started taking a lot longer to get to my breaks and to come back from them. I became worse at my job because no matter how good I was at it there would be no reward, no appreciation, and I’d just be pushed further beyond my limits.
My only level of happiness from that job came from the people who were working with me. The old ladies and my department manager who made sure I wasn’t overextending myself. The one other young man working in the clothing department who always got sent with me to unload the heavy stuff and commiserated with me about the shoulder injuries, the hurting feet we were too young to have.
But none of that was enough to make me stay. We were constantly understaffed. I was constantly abused by customers and not able to do a thing about it. I was not paid much at all. So as soon as I had enough saved up for what I was trying to do and my last semester of college was about to start I handed in my two weeks.
I would have found a way to stay if I liked that job. If I liked that job I would’ve pushed myself to my mental limits to finish college and keep that job at the same time. Heck that job could’ve been a rest from college. A place to get away from it. But I hate that job so I got out as soon as I could.
I want to work. I want enough money to live sort of comfortably. I want to have some tasks to do to give my creativity a rest. I want to be a part of something. But the way that modern corporate run work environments are set up does not give me any of the things I actually want out of a job. And I think that’s the same for millions of people right now. A lot of people would happily spend their lives as a waitress or an Uber driver or a warehouse worker or a farmhand or any other “low skill” job you can possibly think of. But with the way the world works right now those jobs are absolutely miserable. It doesn’t have to be that way. I know because I’ve had a fulfilling part time minimum wage job that I looked forward to going to every week. A job where I was listened to and allowed to sit when I needed to. I miss that job. Especially now since I’ve realized that’s not the standard. It should be. People should look forward to going to work or at the very least not get mild ptsd whenever they set foot into a Walmart.
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harrysfolklore · 4 months ago
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christ-max -mv1
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summary: you invite your boyfriend max to spend christmas with you for the first time, however, your family doesn't quite believe you're dating a formula 1 world champion. wc: 5.8k
folkie radio: HAPPY CHRISTMAS TO ALL OF YOUUUU! i hope you're having the best day ever with your loves ones. this fic ended up being longer than i intended but i hope you like it!
MASTERLIST | MY PATREON
You're nestled into Max's side on his couch, wrapped in the soft throw blanket he keeps specifically for these quiet moments together. The afternoon light filters through the floor-to-ceiling windows of his Monaco apartment, casting a glow across the room. Your feet are tucked under you, and you can smell the lingering scent of the coffee you both made earlier.
The Netflix show you'd put on - some random documentary about deep-sea creatures - has become mere background noise. Max's fingers are threading through your hair in that gentle way that always makes you melt, occasionally stopping to massage your scalp. .
"I can't believe the season's actually over," you murmur, tracing lazy patterns on his arm. "Feels weird not having to plan around race weekends anymore."
Max chuckles, the sound rumbling through his chest where your head rests. "Yeah, but now we have to plan around all the end-of-year events instead. Did you see how many galas and ceremonies are coming up?"
"At least those don't involve you flying halfway across the world," you tease, tilting your head to look up at him. His hair is slightly messy, free from its usual styling, and you resist the urge to reach up and run your fingers through it.
"True," he agrees, then glances at his phone on the coffee table. "Speaking of events, I can't believe it's already December. Christmas is going to be here before we know it. Guess time flies when you're busy winning championships."
Your heart skips a beat. This is the opening you've been waiting for. You've been thinking about this for weeks, planning how to bring it up. "Actually… I wanted to ask you something about Christmas," you start, sitting up slightly to face him better.
Max's blue eyes meet yours, curious. "What's on your mind?"
"Well…" you bite your lip, suddenly feeling nervous despite knowing there's no reason to be. "I was wondering if you'd want to spend Christmas with me and my family this year? I know we've kept things private, but I really want them to meet you, and-"
"Wait, really?" Max interrupts, his whole face lighting up with that boyish excitement that made you fall for him in the first place. "You want me to meet your family?"
You can't help but smile at his enthusiasm. "Of course I do. We've been together almost a year now, and they keep asking why I'm always smiling at my phone." You playfully poke his side. "Which is your fault, by the way."
He catches your hand, intertwining your fingers. "My fault? I'm just being my naturally charming self," he grins, then his expression turns slightly more serious. "But are you sure? I mean, won't they be surprised when you show up with, well…"
"With a four-time World Champion?" you finish for him, laughing. "Actually, my dad might pass out. He's been watching F1 since before I was born. He has no idea I've been dating his favorite driver."
Max's eyebrows shoot up. "I'm his favorite driver?"
"Don't let it go to your head," you warn playfully. "But yeah, he's got your merchandise and everything. It's actually kind of embarrassing how much he talks about you during race weekends."
Max throws his head back laughing, and you can't help but join in. "Oh God, this is going to be interesting," he says, wiping at his eyes. "What about the rest of your family?"
"Well, Mom will probably try to feed you until you burst - she's like that with everyone. And my little sister Ruby, she's seven and she's going to have so many questions. She's in that phase where she wants to know everything about everything."
"I can handle questions," Max says confidently, then hesitates. "What kind of questions are we talking about?"
You pretend to think about it. "Oh, you know, probably things like 'How fast have you ever driven?' 'Have you ever crashed?' 'Do you want to marry my sister?'"
Max nearly chokes on air at the last one, his cheeks turning slightly pink. "You're joking, right?"
"About Ruby? Nope, she has absolutely no filter," you laugh, then soften your voice. "But seriously, they're going to love you. Just be yourself - the you I know, not the racing driver everyone else sees."
He pulls you closer, pressing a kiss to your temple. "I'd love to spend Christmas with your family. I can't wait to meet them." He pauses, a mischievous glint in his eye. "Should I wear my race suit when I meet your dad?"
You swat his arm, laughing. "Don't you dare! He'll actually faint." You settle back against his chest, feeling warm and content. "Thank you for saying yes. It means a lot to me."
"Thank you for asking me," he murmurs into your hair. "I love you."
"I love you too," you respond, smiling as his arms tighten around you. The documentary continues playing, forgotten again as you both start planning for Christmas, trading ideas and jokes about how to break the news to your family.
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You're sitting cross-legged on Max's bed while he's in the shower, your phone propped up against a pillow as you FaceTime your family. Your mom's face fills most of the screen, with your dad peering over her shoulder and little Ruby bouncing around trying to get a better view.
"Honey, we can barely see you. The lighting is terrible," your mom critiques, and you adjust your position slightly.
"Better?"
"Much better! Now, what's this important thing you wanted to tell us about Christmas?" Your mom asks, while Ruby shouts "Is it presents?" in the background.
You take a deep breath, trying to contain your smile. "Well, I wanted to let you know that I'm bringing someone with me this year… my boyfriend."
There's an immediate explosion of excitement. Ruby starts jumping up and down, your mom gasps dramatically, and your dad's eyebrows shoot up with interest.
"Finally!" your mom exclaims. "We've been wondering when you'd introduce him. You've been so secretive about this boyfriend of yours."
"What's his name?" Ruby pipes up, her face suddenly taking up half the screen as she pushes closer to the camera. "Is he nice? Does he like Disney movies?"
You laugh, tucking a strand of hair behind your ear. "Yes, Rubes, he's very nice. And his name is…" you pause, knowing what's coming. "Max. Max Verstappen."
There's a moment of silence before your dad bursts out laughing. "Good one, sweetheart. Now, what's his real name?"
"I'm serious, Dad. I'm dating Max Verstappen."
Your mom is trying to hold back her laughter now too. "Honey, isn't that the racing driver you and your father are always watching? The one your dad has all those caps and shirts of?"
"Yes, and I'm actually dating him," you insist, feeling your cheeks heat up.
Ruby's face scrunches up in confusion. "The fast car man? From TV?"
"The very same one, Rubes."
Your dad wipes tears from his eyes. "Come on now, what's next? Are you going to tell us you're best friends with Lewis Hamilton too?"
"Dad!" you groan, running a hand over your face. "I'm being serious! We've been dating for almost a year. I'm literally at his place right now!"
"In Monaco?" your dad asks skeptically. "Prove it."
You swing your phone around to show the familiar view of Monaco through the windows, but your dad just shakes his head. "Could be any apartment in Monaco."
"You're impossible!" you huff. "Fine, don't believe me. You'll see at Christmas."
Ruby presses her face closer to the screen again. "Will he bring his race car?"
"No, Rubes, he can't bring the race car," you say, softening your tone for your little sister. "But I promise you'll love him."
After a few more minutes of your family teasing you about your "imaginary Formula 1 driver boyfriend," you end the call with a mix of frustration and amusement. Just as you flop back onto the bed, you hear the bathroom door open and Max walks out, his hair still damp from the shower.
"How'd it go?" he asks, noticing your expression.
You let out a laugh. "They think I'm making you up. They literally don't believe I'm dating you."
Max raises his eyebrows, looking amused as he sits next to you on the bed. "Really?"
"Really. Dad laughed so hard he nearly cried. And Ruby, my little sister, just wants to know if you're bringing your race car for Christmas."
"Sorry to disappoint Ruby," he grins, then looks thoughtful. "You know, maybe we should've waited to tell them in person. The looks on their faces would've been priceless."
"Oh, don't worry," you sit up, wrapping your arms around his neck. "They'll still be priceless. Dad's going to lose it when he realizes all those times he was rambling about you during races, he was actually talking about his daughter's boyfriend."
Max laughs, pulling you closer. "What else should I know before meeting them?"
"Well, Ruby's seven and obsessed with Frozen. She'll definitely make you watch it and probably sing along too."
"I can handle that," he says confidently.
"And recite all the lines?"
"…Maybe not that."
"And act out the scenes with her?"
Max's eyes widen slightly. "What have I gotten myself into?"
You kiss his cheek. "Too late to back out now, Verstappen. You're stuck with us."
"Wouldn't have it any other way," he murmurs, pulling you in for a proper kiss. "Even if it means playing Olaf the snowman."
"Oh no, you'll definitely be playing Elsa. Ruby's very particular about casting."
The look of horror on his face makes you burst out laughing, and soon he's joining in too. As your laughter dies down, you can't help but think about how perfect this feels - being here with him, planning to spend Christmas with your family, even if they don't believe you yet. You can't wait to see their faces when you show up at their door with Max Verstappen himself.
"Hey," Max says softly, breaking into your thoughts. "What are you smiling about?"
"Just thinking about how Christmas is going to be interesting this year."
"Interesting is one way to put it," he grins. "Should I wear my race suit when we arrive?"
"Don't you dare! Dad will actually faint."
"That's kind of the point," he winks, and you grab a pillow to hit him with, both of you dissolving into laughter again.
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"Let me guess, another text from 'Max Verstappen'?" your dad teases from his spot at the kitchen counter, making air quotes with his fingers. He's wearing one of his many Red Bull Racing shirts, completely oblivious to the irony.
"Actually, yes," you reply, rolling your eyes. "He'll be here soon."
Your mom chuckles while peeling potatoes. "Honey, you can just tell us who your boyfriend really is. We won't judge, even if he's not a Formula 1 champion."
"Mom, I've told you a million times-"
"LOOK!" Ruby crashes into the kitchen, pointing at the TV in the living room where they're showing highlights from the last race. "It's YN's boyfriend!" She dissolves into giggles, clearly in on what she thinks is a funny joke.
"Very funny, Rubes," you mutter, but check your phone again when it buzzes.
Max: "Just turned onto your street. Nice neighborhood 😉"
Your heart starts beating faster. "He's here," you announce, heading toward the front door.
"Oh, we're still doing this?" your dad calls after you, amused. "Should I get my Max Verstappen cap for him to sign?"
"Actually, Dad, yes, you should," you shout back, slipping on your boots.
"Sweetie," your mom starts in that gentle voice she uses when she thinks you're being ridiculous, "you don't have to-"
The sound of a car pulling up interrupts her. You open the front door and step out onto the porch, watching as Max's car comes to a stop in your driveway. Your family has crowded behind you in the doorway, probably expecting to catch you in your "lie."
Max steps out of the car, looking unfairly handsome in his dark winter coat and scarf. His face lights up when he sees you, and you don't hesitate to run down the steps toward him.
"Hi," he grins, catching you in a tight hug and lifting you slightly off your feet. "Missed you."
You hear a loud gasp behind you, followed by what sounds like your dad choking on air.
"Missed you too," you murmur against his chest before turning to face your family, keeping one arm wrapped around his waist.
The scene on your front porch is priceless. Your dad's mouth is hanging open, his face pale except for two bright red spots on his cheeks. Your mom has both hands pressed to her face in shock. Ruby is the only one moving, bouncing up and down with excitement.
"IT REALLY IS THE FAST CAR MAN!" she shrieks, breaking the silence as she barrels down the steps toward you both.
Max laughs, crouching down to her level. "Hi Ruby. Nice to finally meet you. Your sister has told me a lot about you."
"You're real!" she exclaims, poking his arm as if to make sure.
"Very real," he confirms, looking thoroughly amused.
"I… you… but…" your dad stammers, still frozen in the doorway.
"Hi, Mr. and Mrs. LN," Max says, standing back up and guiding you and Ruby toward the porch. "Thank you for having me for Christmas."
Your mom seems to snap out of her shock first. "Oh my goodness, please come in! It's freezing out here. I… oh dear… the potatoes… I should… more food… I need to…"
"Mom, breathe," you laugh, as Max follows you inside.
Your dad hasn't moved an inch, still staring at Max like he's seeing a ghost. "You're… you're actually… the Brazil overtake…"
"Dad, no F1 talk yet!" you warn. "Let him at least get his coat off first."
"Right! Yes! Coat!" your dad says frantically. "I'll take your coat! And then maybe… could you… would you mind signing my…"
"Collection?" you finish for him, smirking. "The one you thought I was making up?"
Max raises his eyebrows at you, remembering your conversation about your dad's merchandise collection.
Ruby tugs on Max's hand. "Do you want to see my Frozen dolls? And can we watch the movie? Sissy said you've never seen it!"
"Ruby, let him settle in first," your mom calls from the kitchen, where she appears to be panic-cooking. "Oh God, is the food good enough? Do Formula 1 drivers have special diets? Should I-"
"Mom, the food will be perfect," you assure her, then turn to Max. "See? I told you they'd be cool about it."
Max tries to suppress his laugh as your dad continues to stare at him in awe, your mom stress-cooks enough food to feed an army, and Ruby continues pulling on his hand.
"Very cool," he agrees, pressing a kiss to your temple. "Though I think your dad might need to sit down."
"I'm fine!" your dad squeaks, then immediately sits down heavily on the nearest chair. "Just… just give me a minute to process that my daughter is actually dating Max Verstappen and I've been accidentally talking about my future son-in-law during every race and-"
"DAD!" you exclaim, feeling your face heat up while Max chuckles beside you.
"What? I'm just saying… all those times I said 'that Verstappen boy would make someone a good husband someday' and it turns out-"
"Okay!" you interrupt loudly. "Who wants coffee? Max, come help me with coffee!"
As you drag a laughing Max toward the kitchen, you hear Ruby start explaining the entire plot of Frozen to him, your mom muttering about needing to buy more food, and your dad still talking to himself about racing statistics.
"Still think this was a good idea?" you whisper to Max.
He pulls you closer, grinning. "The best. Though you might want to tell your dad to breathe before he passes out."
"Can we build a snowman after coffee?" Ruby calls out.
"Only if Max gets to be Elsa!" you shout back, earning you a playful glare from your boyfriend.
Looking around at your slightly chaotic but loving family, and seeing how naturally Max fits into it all, you can't help but smile. This is definitely going to be a Christmas to remember.
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The initial chaos has settled into a cozy scene in your living room. You're curled up on the couch next to Max, who has Ruby practically attached to his side. She hasn't stopped talking since everyone sat down, and Max, to his credit, is giving her his complete attention.
"And then Elsa makes this huge ice castle," Ruby explains, using elaborate hand gestures. "Can you drive as fast as Elsa runs up the mountain?"
"Probably faster," Max answers with a grin, making Ruby's eyes widen.
"Even in the snow?"
"Even in the snow."
Your dad, who's finally regained his ability to form complete sentences, sits in his armchair trying very hard not to bombard Max with racing questions. He keeps opening his mouth, then closing it again when you give him a warning look.
"It's okay, Dad," you laugh. "You can ask him one race question. Just one."
Your dad looks like he might cry from happiness. "The overtake in Brazil-"
"Which one?" Max asks with a playful smirk, and your dad launches into an enthusiastic discussion about racing lines and grip levels.
Your mom returns from the kitchen with a tray of hot chocolate and cookies, having finally accepted that she doesn't need to cook enough food for an entire F1 paddock. "Here we go. I hope it's okay, Max. YN mentioned you like hot chocolate."
"It's perfect, thank you," Max says warmly, accepting a mug.
Ruby immediately reaches for a cookie, then pauses. "Do race car drivers eat cookies?"
"Only the fast ones," Max whispers conspiratorially, making her giggle.
"Ruby, give Max some space to breathe," your mom says gently, noticing how your sister is practically in his lap.
"It's fine," Max assures her. "I have nephews. I'm used to it."
Ruby beams at this information. "Really? Do they like Frozen too?"
"I don't know, but I'm sure they'd love to hear your explanation of it," he says, and Ruby launches into another detailed plot summary.
You catch your mom watching the interaction with soft eyes, all her earlier panic forgotten. She meets your gaze and mouths 'He's wonderful' when Ruby isn't looking.
Your dad has moved on from Brazil to discussing tire strategies, but stops himself mid-sentence. "Sorry, I'm probably boring you. You live this stuff."
"Not at all," Max says sincerely. "It's nice talking about it with someone who understands racing. YN usually just tells me to stop being a nerd when I talk about tire compounds."
"Because you spent two hours explaining the difference between C3 and C4 compounds!" you defend yourself.
"It's fascinating stuff," your dad says eagerly, and Max nods in agreement.
"Oh no, there's two of them now," you mutter to your mom, who laughs.
Ruby tugs on Max's sleeve. "Can we watch Frozen now? Please? You promised!"
"Ruby, let Max rest a bit," your mom starts, but Max shakes his head.
"A promise is a promise," he says solemnly to Ruby. "Should we watch it now?"
Ruby squeals with delight, jumping up to get the remote. Your dad looks slightly disappointed that his racing talk is being cut short, but you can see him hiding a smile at Ruby's excitement.
"Fair warning," you whisper to Max as Ruby sets up the movie, "she knows every word. And she will sing along."
"As long as she doesn't expect me to sing," he whispers back.
"MAX!" Ruby calls, patting the spot next to her on the floor where she's arranged pillows. "You have to sit here! It's the best spot!"
Max obliges, settling down next to her while you stay on the couch, exchanging amused looks with your parents as Ruby starts the movie, already mouthing along to the opening music.
Your mom leans over to you. "I'm sorry we didn't believe you," she whispers. "He's lovely. And so good with Ruby."
"I told you," you whisper back, watching as Ruby explains to Max why Elsa has ice powers.
Your dad joins in the whispered conversation. "Think he'd sign my mug collection later?"
"Dad!"
"What? I'm just saying, Christmas cards would be sorted for the next few years…"
You're about to respond when Ruby shushes you all loudly. "This is the best part!"
Max catches your eye and winks, clearly enjoying himself despite being roped into a Disney movie viewing with a very enthusiastic seven-year-old commentator. Your heart swells watching him with your family, how naturally he fits in, how gentle he is with Ruby.
"Do you want to build a snowman?" Ruby starts singing along with the movie.
"Later, Rubes," you promise. "Let's watch the movie first."
She nods seriously, then turns to Max. "Pay attention to this part. It's very important."
"I won't miss a second," he promises, and Ruby beams at him before turning back to the screen.
Your mom reaches over and squeezes your hand, giving you a knowing look. Even your dad has stopped thinking about racing long enough to appreciate the moment – his youngest daughter sharing her favorite movie with your boyfriend, who happens to be the F1 driver he's been fan-boying over for years.
It's perfect, you think, watching your family and Max together. Different from how you imagined telling them, but perfect nonetheless.
"Shh!" Ruby whispers loudly. "Elsa is about to sing Let It Go!"
Max shoots you a slightly panicked look as Ruby starts to stand up, clearly ready to perform the whole number. You just grin and shrug. After all, you did warn him about the singing.
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Later that evening, you finally manage to steal a moment alone with Max. Ruby had fallen asleep during the third replay of Frozen, and your parents took her up to bed before retreating to the kitchen to finish some Christmas preparations.
You find Max on the back porch, leaning against the railing and looking up at the stars. The winter air is crisp, and you can see his breath forming little clouds in the darkness. Quietly, you step out and wrap your arms around him from behind, pressing your cheek against his back.
"Hey," he says softly, turning in your arms to face you. His hands find their way to your waist, pulling you closer. "Needed a little break from being Elsa?"
You laugh quietly, reaching up to brush a strand of hair from his forehead. "You were amazing with Ruby today. I think you're officially her new favorite person."
"She's a sweet kid," he smiles, then adds with a playful glint in his eyes, "Though I didn't expect to watch Frozen two times in one day."
"Just wait until tomorrow. She'll probably want to act it out."
He groans dramatically, but you can see the fondness in his expression. "The things I do for you."
"Mmm, and I appreciate every one of them," you murmur, standing on your tiptoes to kiss him softly.
Max responds immediately, one hand moving to cup your face while the other pulls you even closer. The kiss is gentle and unhurried, full of unspoken emotions. When you finally pull back, he rests his forehead against yours.
"Thank you," you whisper.
"For what?"
"For being so perfect with my family. For watching Frozen multiple times. For not running away when my dad started his racing commentary."
He chuckles, the sound rumbling in his chest. "I like your family. Your dad's racing knowledge is impressive, your mom's trying very hard not to mother me to death, and Ruby…" he pauses, smiling. "Ruby reminds me of Victoria at that age."
You snuggle closer, seeking his warmth in the cold air. "I was so nervous about telling them, and then even more nervous when they didn't believe me. But this… this is better than I imagined."
"Even with your dad asking me to sign his entire Red Bull merchandise collection?"
"Hey, at least he waited until after dinner," you laugh. "Though I'm pretty sure he's in there right now planning which items to bring out first."
Max wraps his arms more securely around you, pressing a kiss to your temple. "I love you," he says quietly, and your heart skips a beat like it does every time he says those words.
"I love you too," you reply, tilting your face up for another kiss.
This one is deeper, more passionate, until you hear the back door creak and quickly step apart.
"Oh!" your mom exclaims, looking flustered. "Sorry, I just… wanted to ask about breakfast preferences… but it can wait… carry on!"
She disappears back inside, and you both burst into quiet laughter.
"We should probably go back in," you sigh, though you make no move to leave his embrace.
"Probably," he agrees, but instead of letting go, he pulls you back for one more kiss. "Five more minutes?"
You smile against his lips. "Five more minutes."
In the quiet of Christmas eve, wrapped in each other's arms, you can't help but think how perfectly he fits into your life, into your family, into your heart. Tomorrow there'll be more Frozen, more racing talk, more of Ruby's endless questions, but right now, it's just the two of you, and it's everything.
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The winter sun is just beginning to peek through the curtains of your childhood bedroom, casting a soft golden glow across the room. You're wrapped in warmth, nestled against Max's chest with his arm draped around your waist. His steady breathing tells you he's awake before he even moves.
"Good morning," he murmurs against your neck, his voice still rough with sleep. His lips brush against your skin, sending shivers down your spine.
"Morning," you whisper back, feeling his hand slowly slide beneath your sleep shirt, his fingers tracing patterns on your skin.
"Sleep well?" he asks innocently, but his actions are anything but innocent as he presses closer, leaving a trail of kisses from your shoulder to your ear.
"Max," you breathe, caught between wanting to lean into his touch and knowing you should stop. "We can't… my parents…"
"Then we'll have to be very, very quiet," he whispers, nipping at your earlobe. His hand travels higher under your shirt, making your breath hitch.
You turn in his arms, ready to either give in or properly protest - though the way he's looking at you, eyes dark with desire and that signature smirk playing on his lips, makes you lean heavily toward the former.
"You're trouble," you murmur, reaching up to run your fingers through his disheveled hair.
He leans down to capture your lips in a heated kiss. "You love it."
Just as his hand starts to wander again, a voice pierces through the quiet morning:
"IT'S CHRISTMAAAAS!" Ruby's excited scream echoes through the entire house, followed by the thundering of small feet running down the hallway. "WAKE UP! WAKE UP! SANTA CAME!"
Max drops his forehead to your shoulder with a frustrated groan. "Your sister has impeccable timing."
"Welcome to Christmas with Ruby," you laugh, pressing a consoling kiss to his cheek. "I tried to warn you."
"YN! MAX!" Ruby's fists pound on your door. "GET UP! There are presents EVERYWHERE! And it SNOWED!"
"Five more minutes, Rubes!" you call back.
"NO MINUTES! NOW!" she insists, continuing to knock. "Mom said breakfast is ready and Dad made hot chocolate and I SAW A HUGE PRESENT WITH MY NAME ON IT!"
Max chuckles against your shoulder. "I suppose we should…"
"PLEASE!" Ruby calls again. "I promise I'll let you drink your coffee first!"
"That's quite the offer from her," you tell Max. "She usually doesn't allow any delays on Christmas morning."
"We're coming, Ruby!" Max calls out, sitting up and running a hand through his hair. "Give us two minutes to get dressed."
"TWO MINUTES! I'm counting!"
You can hear her dramatically counting down in the hallway, making Max laugh. "She's serious about this, isn't she?"
"Oh, you have no idea."
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The living room is a festival of color and chaos when you finally make it downstairs. Ruby's bouncing by the tree in her Christmas pajamas, while your parents are settled on the couch with steaming mugs of coffee.
"Finally!" Ruby exclaims. "I counted way past two minutes!"
"Sorry, princess," Max says, accepting a coffee mug from your mom. "But I'm here now."
"Max, sweetheart, you really didn't have to get us anything," your mom says, noticing the pile of presents he'd arranged under the tree last night.
"Of course I did," he replies warmly. "It's Christmas."
Ruby's practically vibrating with excitement as your dad starts distributing gifts. "Can I open mine from Max first? Please?"
At your nod, she tears into the elaborate wrapping paper, gasping when she reveals a beautiful wooden chest with golden details. "It's like a treasure chest!"
"Open it," Max encourages, smiling.
Ruby lifts the lid carefully, her eyes widening. Inside is a complete collection of princess dresses, each one a perfect replica from different Disney movies, along with matching accessories and a tiara for each one.
"The chest is magical," Max explains, kneeling beside her. "Every time you open it, there might be a new surprise inside. And look at this…" He reaches in and pulls out a small envelope.
Ruby opens it to find a letter with the Disney castle letterhead. "Dear Princess Ruby," she reads aloud, her voice getting more excited with each word. "You are cordially invited to spend a royal weekend at Disney World, where you will have a private breakfast with all the Disney princesses…"
She doesn't even finish reading before launching herself at Max, nearly knocking him over. "Thank you thank you thank you! Can I try on the Elsa dress right now?"
"After presents," your mom laughs. "Let's see what else Santa brought."
Your dad opens his gift next, finding an envelope that makes him pause. "Son," he says, voice thick with emotion as he reads the contents. "This is…"
"VIP passes to the British Grand Prix," Max confirms. "Including garage access, grid walk, everything."
Your dad has to sit down, clutching the passes like they might disappear. "This is… I can't…"
"And this," Max hands him another package, "is just a little something extra."
Inside is a vintage racing jacket from your dad's favorite driver from the 80s, signed and authenticated. Your dad actually tears up.
Your mom opens her gift next, despite protesting again that Max shouldn't have gotten them anything. She unwraps a beautiful pair of earrings.
"Oh, Max," she whispers, "This is beautiful."
Ruby, who has been surprisingly patient, tugs at Max's sleeve. "Can we do my princess breakfast now?"
"After we finish presents," you laugh. "And maybe we should have real breakfast first?"
"But I'm a princess now," she declares. "Princesses have special breakfast times."
Your mom shakes her head fondly. "How about pancakes fit for a princess?"
"With chocolate chips?" Ruby negotiates.
"With chocolate chips," your mom confirms. "Max, honey, how do you like your pancakes?"
"However they're made is perfect," he assures her, but your mom is already heading to the kitchen, muttering about making sure she has enough chocolate chips.
Your dad finally finds his voice again. "Max, this is too much…"
"It's not," Max says firmly. "You're… you're family now. Or at least, I hope…"
He glances at you meaningfully, making your heart skip a beat.
Later, after pancakes and multiple princess dress changes from Ruby, you manage to steal some time alone with Max in your favorite spot on the back porch. The morning sun has warmed the air slightly, but there's still a crisp winter chill that gives you an excuse to stay close to him.
"Your turn," Max says softly, pulling out a small wrapped box from his pocket.
Your hands tremble slightly as you unwrap it, revealing a velvet jewelry box. Inside is a delicate silver necklace with two intertwined pendants - a heart and a tiny racing helmet.
"Max," you breathe, touching the pendants gently. "It's beautiful."
"Look at the back," he says quietly, his voice carrying a note of nervousness you rarely hear.
You turn the heart over to find an engraving: "You're my biggest victory. -MV"
"I love you," you whisper, pulling him down for a kiss. His arms wrap around you, holding you close as if you're the most precious thing in his world.
When you finally part, you hand him your gift - a wrapped box that makes him raise his eyebrows at the weight.
Inside, he finds a handmade scrapbook filled with your personal moments - sneaky paddock kisses, quiet mornings at home, victory celebrations, and candid moments no one else has seen. The final page holds a photo from yesterday - Max on the floor with Ruby, both laughing during their third viewing of Frozen.
"This is…" he starts, voice thick with emotion.
"Wait," you say softly, reaching into your pocket. You pull out a key on a simple keychain. "I thought… maybe… if you wanted…"
"Move in with you?" he finishes, breaking into that brilliant smile that never fails to make your heart race. "Yes. Absolutely yes."
He pulls you into another kiss, deeper this time, one hand cradling the back of your head while the other holds the key carefully.
"MAX!" Ruby's voice carries from inside. "I need help with my Cinderella shoes! And then we have to build a snowman! A FROZEN snowman!"
You both laugh against each other's lips.
"Duty calls, Elsa," you tease.
"Only if you'll be my Olaf," he grins, pressing one more quick kiss to your lips.
"Always," you promise, letting him lead you back inside where Ruby waits, already changed into her third princess dress of the morning.
Your dad catches your eye as you pass, "If you don't marry this boy," he whispers, "I will."
"Dad!"
"I'm just saying," he shrugs, then heads outside to join the snowman-building committee.
Your mom appears at your other side, wrapping an arm around you. "He's right, you know. He's perfect for you."
You lean your head on her shoulder, watching Max let Ruby direct him on where to place the snowman's arms. "I know," you smile. "I know."
"Best Christmas ever?" she asks softly.
Looking at your family, and Max in the middle of it all, belonging there like he's always been part of it - you smile.
"Best Christmas ever," you agree.
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cj-the-random-artist · 6 months ago
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Is this my best comic ever?? Nope. Do I think I characterized either of these two particularly well in this comic?? Not really. Did I spend an unreasonable amount of time on it to the point that it would be a waste to not post it?? Yes, yes I did.
I really committed to this one, spent a lot of time on those backgrounds and treated myself to ample suffering with the perspective, which is not my strong suit but I am happy with how it ultimately looks. Yay perspective and background practice!!
(Tbh I shouldn't talk like I think this one sucks, I think I've just been staring at it for so long that my brain has decided it's not good and it's actually way better than I think it is, and honestly I am quite happy with it. The artistic process really is something, isn't it?)
The inspiration was basically me reminding... myself... to take breaks sometimes... by drawing for several hour stints during my only little bits of free time. Which totally tracks. Probably. But I've been rolling around in my brain this idea that Lambert is a very uptight people pleaser and anxious workaholic, but Narinder, at least since adjusting himself to the circumstances (which probably took at least a century, maybe two) has discovered the joys of self care, and has made an active effort to chill tf out. This has not made him any less terrifying to the cultists (save for Lambert's closest disciples), nor has it made him friendlier to really anyone but Lambert (and maybe his siblings), but he sure has found some serious peace of mind. That said, I can't place what his motivations are here. Perhaps he is secretly concerned about Lambert's sanity, because he doesn't want them to turn into what he was, or maybe he's just trying to steal away some quality time with his one and only friend, but regardless of the reason, I spent too much time on this for nobody to see it, dang it.
That said. Enjoy this silly little comic that I spent way too much time on, and I hope this silly comic brings you some joy today.
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teaboot · 7 months ago
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I've never had a cat before and I'm hoping to get one soon. Do you have any advice?
Treat a new cat as you would a new roommate. Give them space and time to settle, establish a pattern and a rhythm, and in time they may choose to become friends and spend time with you. Dont force a friendship.
Use simple words and repetition to establish communication. Words like breakfast, treat, snack, lunch, supper, dinner, food, and eat all basically mean, "I am feeding you; expect to be fed", but it's a lot for a little guy to remember. I just say "Dinner" when I mean "cat food is coming", and so my boy knows exactly what I mean when I say it. As a plus, using only one word for snack time means he has no idea what the other words mean, so I can talk about food in front of him without ruling him up.
Pay attention to body language. Cats all have different personalities, and you'll learn their likes, dislikes, and messages over time this way. Son boy here loves anything with plumbing but dislikes getting wet- his favourite blanket to chew and snuggle goes on his favourite chair, and he gives me a specific gesture when he wants me to kneel down so he can jump onto my shoulder.
Read into problematic behaviour. Cats pee in weird places when they're hurting, in distress, or have insufficient of unclean litter box space. Biting, attacking feet , and knocking things off tables often means they're understimulated and need you to play with them, or at least need some kind of enrichment or puzzle to tackle. Tail flicking can be frustration or irritation. Purring is usually good, but may also be self-soothing behaviour to alleviate pain, encourage healing, and relieve anxiety, like over-grooming.
Like children, "bad" behaviour isn't malicious- it usually means there's something you aren't seeing.
Learn how your cat expresses love. Loads of people think cats are uncaring, cruel, and indifferent, but the truth is, they're just not dogs. Spending time near you, showing an interest in tools you're using or projects you're working on, sitting the way you sit, laying on their back, rubbing on your legs, wiping their face on your shoes when you get home- these are signs that your cat is enamored with you. You're their family, they feel safe and protected around you, they're curious about things you enjoy and want everyone to know you're family.
Set reasonable expectations. Again, cats are not dogs.We bred dogs to desire our approval- cats walked into our lives themselves. They have no human-programmed need to fulfill a duty or perform a task to your standards.
Training cats to do tricks isn't as hard as people say, but the willingness or interest in doing the trick is more heavily reliant on personality and mood. Some cats will refuse all but the most basic requests- I'm lucky in that Ollie understands and is willing to do several, provided I don't abuse his trust and he's not crowded or overwhelmed or just bored of doing it over and over in a short period.
Ollie, for example, knows Up to stand on his back legs and hold my hand, Down to get to a surface I indicate, Out to emerge from a closed space, Come to find me where I am, Help? when I'm offering to let him use me as an elevator, Dinner when I understand he's hungry and am getting food, and when I put on his collar he knows to climb into his carrier 'cause we're going somewhere. And he'll do any of these about 90% of the time, either ignoring me or phoning it in when there's something interesting somewhere else, or if he's feeling anxious.
Lead by example. If you dread taking them to the vet, they'll see the anxiety in your body language and behaviour and likely learn to hate it, too. Again using my guy an example, I starred taking him on walks long before his first vet appointment, just to get used to his carrier and leash. Then his first checkup was relaxed and informal, with plenty of treats, and I let him explore the examination room with permission from the tech. Now he loves going, so I'm not stressed about taking him, so I don't stress him out in turn, and the vest doesn't have to deal with a stressed out cat slowing things down and fighting with them.
Make sure your sources are good ones, and also good ones for you. I will recommend Jackson Galaxy's YouTube channel for cat advice because a lot of what he does matches up with what I've learned and know to be true. I don't personally recommend Ceasar Milan because I personally find his methods distressing to recreate regardless of efficacy, so even if that advice was useful, *I'd* be miserable, and it'd just be trading one issue for another.
Have a person who can help. You never know when you might end up out of town overnight unexpectedly, or when your place may need serviced or fumigated, or if you may be called out of town. Before getting a cat, research reliable pet sitters, house sitters, pet daycares, whatever, just in case.
Consider pet insurance. No long spiel here, just think about it. Especially if you don't know your cats ancestry or potenyial health risks. An on top of that, fucking vaccinate them.
Dont let them free roam. At all.
I grew up on a farm with free-roaming barn cats. Do you know how many times child-me cried over having to bury them? Illness, disease, pregnancy, vehicles, other territorial cats, ticks, fleas, litter, poisoned prey, malicious humans, local wildlife, predatory birds, scrap metal, extreme heat, freezing temperatures, tainted water sources, poisonous or venomous critters, getting stuck in small or high places, tapeworms, loose nails, old equipment, falling branches...
I've seen some truly body-horror slasher-movie shit- just truly nauseating visual fuckery- and I'm telling you not to let your cat free-roam.
Leash training isn't hard. Supervised walks aren't hard. Even keeping your cat physically fit and entertained indoors isn't an impossible feat. Don't let your fucking cat fucking free-roam. Fuck
Also read up on foods and plants cats can't do, like every houseplant in existence is toxic it's insane
Anyhow yeah that's like. A couple things I guess
Here, have an Ollie Pic
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cheapshrimpysheep · 6 months ago
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My Heaven's Light
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SUMMARY: Rollo managed to kidnap you before sending the NRC students to Fleur City's Waterways, believing he was saving you. Malleus and the others reach the tower, ring the Bell of Solace and rescue you. Malleus expresses his protective side and Rollo apologizes for kidnapping you.
CHARACTERS: Rollo Flamme VS Malleus Draconia (x Reader)
TAGS: GN Reader; Angst to Comfort; Jealousy
WARNING: Spoilers from Glorious Masquerade; Kidnapping
WORD COUNT: 4.220 Words
COMMENTS: Thinking about the fact that Rollo is the twisted version of Frollo and thinking of MC as Esmeralda, it is inevitable to imagine Rollo kidnapping MC. But not for the same reasons!
Rollo is a really complex character, but one I've wanted to write about for some time now. I plan to try writing more with him in the future.
Until then, I hope you enjoy this one. 🐲🦐🔔
By the way, do you have ANY idea how many times I've looked up synonyms for common words just to get as close as possible to Rollo's way of speaking? One thing is for sure: I am greatly expanding my English vocabulary with this.
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Amidst the panic that the firelotuses were causing, both your colleagues and Professor Trein end up paying more attention to the flowers than to you.
As you move away from the flowers, you end up approaching one of the pillars. That's when you feel a hand covering your mouth and another holding your arm behind your back.
You are carried away through the shadows as you try to free yourself, but these attempts only make the hands hold you even tighter and run the risk of injuring your arm.
The person who is taking you leans over and whispers in your ear. “I beg you not do make this more complicated that it needs to be.” It's Rollo!
He takes you to a room adjacent to the hall and pushes you inside, making you fall into an armchair. Just before he closes the door to lock you inside you hear Grim's voice.
“[Y/N]? [Y/N]?! MY HENCH-HUMAN DISAPPEARED!”
No matter how loud you scream, or how much you bang on the door, the chaos outside is too loud for anyone to hear you. Eventually you realize something is going on, so you stop to listen to the conversation. Rollo had revealed himself and was talking to your NRC colleagues.
“My, my.” You hear Azul say. “That was quite a predictable villain line, you know.”
“Silence!” Rollo's voice echoed. “YOU'RE the villains here! And what's more, you flaunted your magic and mesmerized our good citizens with it... Just like you did with your prefect. You imprisoned them with you and poisoned their mind. The poor thing became numb to the absurdity after spending every day swimming in it. Mages use their magic to lead people astray and cloud the eyes of the virtuous public. It's sad state of affairs, but it's devastating when the victim is someone like [Y/N].”
“What have you done with [Y/N]?!” Malleus's powerful voice demands to know.
“For now, I am keeping them safe. But once I engulf the world in the fiery crimson of these flowers and strip every mage in Twisted Wonderland of their magic, then I will have saved them, and all those like them who suffer at your hands!”
“You have no idea of the atrocity you are insinuating, Flamme!” Not only does Malleus’s voice thunder, but the sky outside does too.
“And there he is, folks! The secret mastermind who was controlling the ‘final boss’ all along!” Idia says. “But what kind of mastermind jumps the gun and shows up this early? Dude has like, zero patience.”
“Could you not right now? You're ruining the moment.” Azul complains.
The discussion continues with Rollo revealing that his plan is already well underway. When the Bell of Solace rang for an unprecedented fourth time that night, it suffused the city with magic. The firelotuses aren't only in the school. They've spread throughout the city, and are sapping the energy from every mage living there. And after that, he opens the floor for everyone to fall into a pit.
“And those accursed mages, with Malleus Draconia foremost among them... They'll all be finished! Enjoy your time down below. Though I think you'll find it quite...draining. At long last... I shall finally mete out my justice.”
Some time later, the door opens and Rollo enters, extending his hand to you.
“Come. We must go to the Bell Tower. It is safer-”
What he didn't expect was for you to attack him with a tall candlestick. And you discover that in addition to being a promising mage, he also has excellent reflexes. He manages to dodge your attack and grab your wrists so you let go of the candlestick.
“I do not aim to harm you!” He says very seriously. “Please don't turn it into something I have to do.”
“Then what are you doing locking me here?”
“Preventing you from falling for the tricks of those magic-addled fools once again.” He comes closer, still grabbing you by the wrists. “You poor thing. Blinded by villains who wear an elusive mask of companions. But worry not, that tragic state of affairs shan't last much longer.” He brings his face even closer to yours. “Now, I will provide you with a choice. You will accompany me peacefully to the Bell Tower, where you will be safe by my side. Or you will make me forcefully assure your safety. Which one will be?”
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If you choose to resist, Rollo will pin your arm behind your back again and place a handkerchief over your mouth and nose. Whatever is in that handkerchief, will render you unconscious. And you will wake up on the top floor of the Bell Tower, lying on a blanket.
You see Rollo with his back to you, looking down at the bright scarlet below. You stand up.
“For the Righteous Judge's sake, don't try to go against me again.” Rollo says, without turning to you. “Even without the use of my magic you will not be able to overpower me.” Still without taking his eyes off the outside he calms down to invite you. “Would you be so kind as to join me in gazing out over the city?”
If you choose to accompany him peacefully to the Bell Tower, Rollo will release your wrists with a smile and give you his arm for you to intertwine with yours.
“I'm glad my judgment of you is aligning with the truth.” He says calmly as he guides. “To remain so virtuous amidst the chaos of magic, you must surely be one of heaven's lights.” You see now a new smile, a peaceful one.
The climb up the tower was silent, as you needed to breathe to climb all those stairs. When you finally reach the top, Rollo extends his hand to you. If you give him yours, he will guide you like a gentleman to a point where you can both see the ominously lit city below.
After your choice:
“Ahh, the city's turned a marvelous shade of crimson... How cleansing it is. I've never felt so at peace before.”
“Why are you doing this, Rollo?”
“Once magic vanish from the world forever, no one will have to suffer with its consequences. Magic is not something to be lionized. It is an evil temptation that, behind its illusory wonders, only causes pain and suffering. If it wasn't dangerous, it wouldn't be like a toxin in your body... However... I wonder how much you actually know about it.”
You look at him as if to ask what he means by that.
“Are you even from this world [Y/N]?” He finally looks at you. “I don't know what it is, but there's something about you that's different from every non-magic user I've ever met. And the circumstances surrounding you are quite... abnormal.”
You choose not to respond.
“I see you have your secrets. I have mine owns as well." He takes his handkerchief to his face. "If you don't feel comfortable talking about your past, then allow me the right not to talk about mine either.”
He puts the handkerchief back in his pocket, and you observe the city in silence for a moment, until he speaks again.
“They will come here. I don't know which students will be strong enough to reach the tower, but Malleus Draconia will certainly be one of those who will be able to reach me. And when that happens, I will guarantee that he will be the first to fall.”
“Why all this obsession with Tsunotarou?”
“Obsession is a very strong word, I simply...” He stops to process what you just said. “I beg your pardon, but am I correct in assuming you were referring to Malleus Draconia just now?”
“Of course, he was who you were talking about just... Oh, I called him Tsunotarou didn't I? Sorry. But yes, I was talking about Malleus.”
“T-Tsunotarou?” He takes the handkerchief back to his face. “Is it some kind of mocking nickname?”
“No! I mean yes, it's a nickname, but no, it's not to mock him. It's a long story but that's what Grim and I call him.”
“Does he know about this... name?”
“Oh, yes. He even likes me calling him by that, he thinks it's funny. Or at least that's what it seams. He smiles every time he hears me say that name.” Just like you were smiling talking about him. “He calls me Child of Man.”
“You have a playful nickname for each other.” Rollo whispers with the handkerchief covering his angry (jealous) expression. “Soon enough you'll feel disgusted by it.”
“Sorry, I didn't understand.”
“No, nothing. Pay me no mind.” He takes the handkerchief away from his mouth. “Ah... I hear the firelotuses rustling... Those wretched Night Raven College mages are making their way up the tower, aren't they? Villains are always so stubborn.” Before you could complain about his words, he puts his hand on your arm and continues. “I must get you in a safer place. Those monsters won't give up without a fight.”
“Who do you think we’re calling-”
He ignores your reprimand and takes you by the arm to a small room that they will not have access to without first going through Rollo.
“I am deeply sorry for what I'm about to do, but I need to make sure you do not alert them to your location.” With his magic, he makes ropes appear to tie you up and a piece of cloth to silence you. “See how despicable magic is? An atrocity like trapping you is completed in seconds. But I will release you as soon as the danger has passed.” And he closes the door.
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“Here we are.” You hear Malleus’s voice. “The very top floor of the bell tower.”
“The Bell of Solace stands out even at night.” Azul comments. “Look how it glints in the moonlight.”
“Now to ring it, wipe out the flowers, rescue [Y/N] and finish this stupid pop-up quest for good.” Idia points out.
“But to do that...” Malleus returns. “We must first pay our respects to the host of the party.”
This was Rollo's cue to reveal himself. Which he does.
“At long last, you've arrived. The greater the villains, the more they insist on stopping around. Deplorable.”
“Where are they Flamme?” Malleus demands to know.
“Safe, of course, away from you and your wicked lies.”
“Okay, I really need to ask.” Idia says. “What does our magic-less Prefect have to do with this flower plan and ending magic thing? Why kidnap them? They have no power to stop you. Unless you kidnapped them to keep them for yourself. Good taste tho. But you only met them literally today! That’s like the ultimate desperate creep move.”
“My actions involving your Prefect have nothing to do with personal motives. Innocent victims must be rescued from your evil hands! And that is exactly what I did.”
“I don't know if you would use the word ‘Innocent’ like that if you actually knew them.” Azul comments with a smirk.
“If this is true, it will be proof of your corruption!”
The flowers reach the bell and the exchange of words follows a course that ends with the three fighting Rollo after Malleus said:
“Regardless of your reasons, you will not have your way. I shall stop you for all the fallen in this city... For the wonderful person you kidnapped... For the people awaiting us at school... For Briar Valley... And for myself. You see, I harbor a particularly potent animus toward you. A feeling aggravated by the disrespectful actions you had towards  who is dearest to me. I shall eradicate the firelotuses and put all to rights. With the Bell of Solace itself!”
They lose the first fight against Rollo. And it's after that that Idia reveals what they read in Rollo's diary that they found in the fireplace. About his brother. About him not being able to do anything to save him... And you hear Idia going down a not so empathetic path, to which you would react with a facepalm if your hands weren't tied.
You hear Rollo getting angry and starting to lose his composure, Azul attacking him with Deuce's signature spell, with whom he had made a deal, the astonished reaction when seeing that Rollo is still standing, and finally, you hear Rollo use his signature spell and the sound of flames bursting forth.
A new fight, even more violent, until the sound of the flames died away and...
“Rollo collapsed, and his flames went out...” Azul says. “That means Malleus won, right?”
“Dude, Malleus is out of breath.” Idia says “I can see why he wanted us clear. We could've easily been collateral damage.”
Rollo says he accepted his defeat, but only to try to attack Malleus one last time when he turned his back on him. He failed, and Malleus rang the Bell of Solace, making all the flowers wither.
“The firelotuses...” Rollo was sobbing. “My flowers, my salvation, they're all withering away... You VILLAINS. What have you done?!”
“More important than that.” Malleus approached, his figure towering over Rollo's on the ground. “What have YOU done to [Y/N]?”
“Why do you show yourself so worried? A being like you would never truly care for someone like them. Admit your true intentions! You want to see them suffer on the long term.”
You finally manage to get your feet close to the door. You hear the worried voices of Azul and Idia telling Malleus not to succumb to Rollo's provocations. And you knock on the door with your feet so they can hear you.
You hear hurried footsteps coming your way, see Malleus opening the door, and look down in horror.
“[Y/N]!” He quickly reaches down to free you, breaking the ropes with his own hands and untying the piece of cloth around your mouth. He would have preferred to use magic to ensure he didn't hurt you, but he was relatively weak in that regard. “Are you okay? Did he hurt you?”
You say you're fine, but that doesn't stop Malleus from picking you up in his arms.
“Is [Y/N] hurt?!” Azul asked, worried.
“They say they're fine. But just in case.”
“Something tells me that Malleus just really wanted to live the scene of the hero who picks up the princess in their arms after saving her from the clutches of the villain who kidnapped her.” Idia comments, just between him and Azul. “Hey, no judgments. This is what I call sense of opportunity.”
Rollo was furious, but he would never admit how jealous he was. Not even to himself.
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You watched the shows that your NRC colleagues prepared. The music was beautiful and they sang so well! Especially Malleus. After that, you all talked for a bit in a group before Malleus disappeared. Only for you to see him dance with Rollo. Seriously? All that and he's still going to dance with Rollo before he dances with you?!
You dance with the others, until Malleus appears to bow to you and invite you to dance with him. However, to his surprise, you look sullen.
“Is there something wrong?” He asks you. “Did I do something that displeased you?”
You answer yes, that after everything, the first person he danced with was Rollo. He chuckles, and you get even more sulky.
“Forgive me, but I could not resist provoking Flamme one last time. That, and warn him never to even come near you again.” He says with a smile, which makes it a little scary. “I jest. Well, partially. I did threaten him if he did anything to you again.” He pauses to see if you would cheer up a bit, but you still didn't seem completely satisfied. He smirks. “I must admit, a little jealousy can actually be charming and cute.”
Other people wanted to dance with Malleus, but he asked them all to, please, wait a little longer.
“You are creating a quite long waiting line you know? I will not dance with anyone else until I have my desired dance with my beloved.” He smiles smugly when he sees your reaction.
You give him your hand, he kisses the back of it and brings your body closer to his, placing his other hand on your waist. And you dance together.
“Please be careful.” He says as you dance. You look down at your feet, confused. “Fufu. No my dear, I wasn't referring to your dancing.” The sweet smile becomes more serious. “I was referring to Rollo Flamme. I have reason to believe that, after just one day, he has already recognized your charm. He does not convince me that he did that to you just because he believed he was saving you. But worse than that...”
His expression turns sad and you feel his hand pull you closer.
“He still have hatred towards me and wants to get read of all the mages. Under different circumstances, I would not fear his attacks. I would even invite him to try. But with you... If he realizes how much you mean to me... Despite what happened, I don't believe he has that kind of character, but if he reaches a state of despair where his hatred for me is stronger than the attachment he might feel for you...”
There’s a pause. His expression becomes more peaceful.
“I learned an expression that the citizens here have. Heaven's Light. We don't know what this place called heaven is for sure, but according to some records from the past, it would have been such a wonderful place that it was not even located on land. It was somewhere above the clouds. I believe even the stories of the Lord of the Underworld spoke of a similar place. They say that the name ‘Heaven's Light’ was given by the Kindly Bell Ringer to the woman he fell in love with, for being such a caring and kind person to him.”
He caresses your cheek with one of his hands.
“I understand him perfectly. From the story I was told, I can only believe that I too was blessed with my own Heaven's Light. And just like the Kindly Bell Ringer, I will do whatever it takes to protect it.”
You didn't even realize that Malleus has led you to a more secluded place. Only when you saw that the two were hidden by the shadows and a pillar and he began to bring his face closer to yours. “My Heaven's Light.” He whispers before kissing you.
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After your dance with Malleus, he went to dance with the other people who also wanted such an honor and you went to dance with some of your other colleagues.
You were finishing dancing with Sebek when Rollo approached you. Both you and he startled when Sebek quickly placed himself between the two of you.
“What are your intentions?” Sebek inquired with hostility.
“My intentions are not vile.” Rollo replies, hiding his displeasure at the way Sebek is talking to him with his composure. “I would only like to be able to invite [Y/N] to dance.”
“I cannot allow it! My orders are to keep this human safe and away from you.”
Rollo takes his handkerchief to his face, holding back the urge to respond to his audacity and insulting words. However, you tell Sebek that it's okay and that you would like to accept Rollo's invitation. Both he and Sebek are surprised.
“B-but...” He had those sad puppy eyes, eager to fulfil his duty. “My liege told me... he entrusted me to protect you.”
And you say he can still do it. He can watch you while you dance with Rollo. And if something really happens, he can intervene.
“But what if it's too late?”
You say that Rollo wouldn't do anything like that in front of all those people. And that Sebek could tell Malleus that it was your fault for telling him not to stop you.
“But... *sigh* Why are you humans so stubborn? Fine. But I won't take my eyes off you. Even if I have to stop myself from blinking!... Be careful.”
Rollo extends his hand to you and you place yours in his to accept his invitation to dance. He guides you very gently.
“I wanted to apologize for the way I treated you.” He tells you while dancing with you. “I never meant to be rude to you. And regardless of what the students of Night Raven College tell you, at no point did I intend to harm you.” Your expression shows your suspicion. “I don't intend to apologize for doing what I concluded was the best way to save you at the time. I only apologize for the... atrocious way in which I did it. I shouldn't have forced you to come with me. But I feared what those spiteful mages might do to you in a moment of desperation.”
“They wouldn't hurt me!” You say, with certainty in your voice.
“How could you be so sure of that?”
“Because, unlike you, I know them.”
He looks you intently in the eyes, and sighs. The music comes to an end, as does your dance. You bow to each other.
“I find it pitiful seeing someone magic-devoid like you stuck in that villains' lair.” He tells you when you both straighten up. “I am inclined to make my utmost efforts to have you reside in Nobel Bell College instead, however I've already come to the sorrowful realization that it is your heart that keeps you hostage in that island. But before we part, I insist that you know that if you ever find yourself overwhelmed by those circumstances that involve magic, do let me know.” He gives you that subtle smile of his. “I will be glad to provide you with my support and assistance at any moment.”
You give him a smile back, accepting his offer.
“But, just to guarantee that you don't forget my heartfelt offering...” He reaches into his pocket, takes out his handkerchief and extends it to you. “Here it is said that handkerchiefs are powerful guardians of the memories of a loved one. It is common to offer them when we don't want to be forgotten by someone. Despite my mistakes, I would still like you to have the most pleasant memory of me possible." You accept his gift. "I confess that my biggest wish at the moment was to have one of yours too.” Without his handkerchief, he covers his mouth with his hand. “But that is just a mere whim of mine.” He takes his hand away from his face and smiles again “Not even in my wildest dreams did I think I would have so much pleasure in meeting someone from Night Raven College.” He gives you one last bow. “May the Bell of Solace allow our paths to cross again.”
He turned to walk away, but you wanted to do one last thing. You had also bought a handkerchief just like his when you were doing your tour of the city, and you wouldn't need two. You ask him to wait and he turns back to you.
“It doesn't have to be a mere whim.” You say, handing him the handkerchief you had kept with you. Perhaps the sign of a second chance.
He receives your handkerchief and looked at it with his natural smile, but his eyes were different, they had a small, almost imperceptible sparkle.
“I will keep it as one of my most cherished possessions. Thank you, [Y/N].”
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“Should I assume this was some sort of revenge?” You hear Malleus's voice say suddenly as you step away from the dancing crowd.
You didn't know he was there, and so close. You look at him and he's smiling wryly.
“I didn't give him any gifts, though. Should I have bought a souvenir too? Perhaps make a bouquet of those crimson flowers he is so fond of.”
“It seems you were right, Tsunotarou.” You say with a sly smile. “A little jealousy can actually be charming and cute.”
Malleus makes that cute pout.
“I told you to be careful.” He says, not as a scolding, but as a concerned request.
You tell him that nothing bad happened, that Rollo wanted to apologize for what he did to you and for him not to blame Sebek because you were the one who accepted Rollo's invitation.
“Don't worry, I know Sebek is a loyal guard. And that you are the one with a kind heart. I told Sebek that I believed him when he told me that it was of your own free will that you were dancing with Flamme. It is in your character to give others the opportunity to explain and apologize. I know this well because it's one of the things I love most about you.” His pout comes back. “However...” He smiles smugly. “I would be more reassured if you spend the rest of the ball close to me. Just in case.”
“Just in case of what, exactly?” You ask.
“Just in case someone else becomes so captivated by you that they want to lock you up in a tower. Which reminds me that in some tales the kidnapper arrange a dragoon to guard the kidnapped.” His smile becomes even more smug and slightly threatening. “Fu fu fu. I would like to see them trying.”
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If you would like to read more from me, you can find it in my pinned post: INDEX
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silentheiss · 8 months ago
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It starts with Shang Qinghua, as many unpleasant things do.
“Come on, Cucumber-bro,” He whines, lying on Shen Qingqiu’s floor and eating Shen Qingqiu’s snacks. “Do you have to go? You promised you’d read my draft, remember?”
“I do.” Shen Qingqiu says. “And I will. Later. I promised I’d help Binghe with his hair before he has to leave for his trip today.”
“You gotta get all the way back to the demon realm just to do his hair before he leaves again?”
“Yes.”
“Aw, bro. I’m sorry.”
Shen Qingqiu snaps his fan shut. He doesn’t like his tone.
“Why?”
“What?” Shang Qinghua blinks up at him from his position on the floor.
“Why are you sorry?” Shen Qingqiu repeats, slowly.
“Well, because you have to interrupt your evening to placate my clingy son?”
Shen Qingqiu isn’t sure what exactly about Airplane’s wording bothers him so much, but he doesn’t let it stop his ire.
“You think I prefer your company to my husband’s?” He hisses. Shang Qinghua sits up abruptly.
“Oh, shit, bro.” He mumbles, sounding apologetic. “I didn’t mean it like that. I know you love him and all.”
Does he? Not that Shen Qingqiu cares, of course, but- does he?
“Do you?”
“Yeah, it was hard to miss with all the rage comments and well, uh. Suicides?” Shang Qinghua laughs awkwardly and Shen Qingqiu opens his fan once again. “It’s just that I get that it must be hard for you to put up with his quirks sometimes?”
What quirks! Shen Qingqiu grips his fan tighter. Sure, Binghe can get a bit sticky and is prone to crying, but what’s so quirky about it? And who’s talking! As if Mobei-jun is a completely normal choice of a partner. Shen Qingqiu scoffs and moves to stand up.
“I have no idea what you’re talking about.” He snaps. “Binghe’s perfectly normal. I enjoy spending time with him.”
“Of course you do.” Shang Qinghua nods hurriedly, also scrambling up to his feet. “Don’t be mad, Cucumber-bro. I didn’t mean to offend you!”
Shen Qingqiu know that. He didn’t mean to offend him, no. He meant to commiserate. Because, apparently, he thinks Shen Qingqiu must be tired of Luo Binghe.
“I’m leaving.” He says and promptly turns around and walks out of his own house. Binghe wouldn’t like it that he left his martial uncle in bamboo house unsupervised, but it’s either that or beating Shang Qinghua and Shen Qingqiu hasn’t yet formulated a reason inside his buzzing and spluttering mind for why he needs to do that.
Shen Qingqiu is still trying to understand what exactly about the conversation with Shang Qinghua addles him so much as he walks towards the designated meeting spot. Luo Binghe should be there soon to pick him up and take them both to the underground palace. When they last talked – just that night, in a shared dream – Luo Binghe asked if he could visit Shen Qingqiu in their bamboo house as he has some free time before he has to continue on his business, but Shen Qingqiu wanted to be alone with his husband for the short time that they would have, and he’s rarely left alone while on Qing Jing Peak.
“Shizun!” He hears, as almost reaches the stairs. He slows down, allowing Ning YingYing to catch up to him, but doesn’t stop completely. Binghe might already be waiting.
“What is it, YinYing?” He asks, smiling indulgently at his disciple.
“Why is Shizun leaving?” Ning YingYing pouts. “Didn’t he say that he’ll stay for a few days more?”
“Your Shizun will be back shortly.” Shen Qingqiu rolls his eyes, but his smile is still present. See, Airplane-bro? All his disciples are sticky! Luo Binghe is not worse than anyone else. Well, if only just a little. “This Shizun just has a meeting with your shidi.”
“Ah, A-Luo is back? When will this one get to see him?”
“Luo Binghe is very busy, so he won’t be coming to Qing Jing Peak just yet.” Shen Qingqiu says, stopping at the top of the stairs and looking downward. Binghe isn’t there yet.
“So he’s stealing Shizun all to himself?” Ning YingYing pouts again, but this time her eyes are sparkling with amusement. “Isn’t A-Luo the sweetest?”
And then it dawns on Shen Qingqiu. He quickly sends Ning YingYing back and starts his trip down the stairs, lost in thought. He’s taking Shizun all to himself. You have to interrupt your evening to placate my clingy son. They say it as if it wasn’t Shen Qingqiu who insisted on meeting somewhere else, so they could be alone. As if he didn’t insist on being interrupted whenever Luo Binghe had a minute to spare during his trip.
Because even if they know that Shen Qingqiu cares for Luo Binghe, they are certain that Luo Binghe cares for him more. More to the point of being annoying, even?
Shen Qingqiu sees red. He’s furious with Airplane, of course, because he started it, but most of all he’s furious at himself. Sure, he isn’t as shameless as his husband to declare his love left and right, but did he really let his cold and aloof facade lead people to believe that he is not madly in love with his husband?
Did he lead Luo Binghe to believe that, too?
Shen Qingqiu doesn’t notice the stairs end and almost stumbles, when his foot meets the ground sooner than he anticipated. A strong arm catches him around the waist.
“Shizun.” His husband breathes out and draws him closer, hugging him as if they’ve been apart for months instead of days. Shen Qingqiu is frozen in his arms.
That’s it, isn’t it? Luo Binghe never hesitates to show his feelings. But Shen Qingqiu’s thin face is not an indicator that he loves his husband less! It’s just that-
“Shizun?” Luo Binghe leans away, arms still circling his waist. His brow is furrowed, just a bit. Starry eyes are already watering from Shen Qingqiu's lack of response. How on earth could someone not love this man with their whole heart?
“Binghe.” Shen Qingqiu says, unable to hold the question back a moment longer. “Do you think you love me more than I love you?”
Luo Binghe’s arms drop. He takes a stumbling step back. His perfect, beautiful face freezes completely, not showing a single emotion. A second later tears start rolling down his cheeks.
“Binghe?” Shen Qingqiu takes his husband’s hand and squeezes lightly. “Are you okay?”
“Shizun said-” Binghe chokes, still looking at him without as much as blinking. “He said he loves…?”
Then, the dam breaks and Luo Binghe starts sobbing in earnest. Shit. Has he ever said the L word before? Shen Qingqiu swears on his own grave – on all of his graves – to never let the shame overtake him again.
“So, you do?” He asks, heartbroken and ashamed. He truly is an abominable husband.
“I do!” Binghe cries. “Of course I do. How can there be a love greater than my love for Shizin?”
How? Shen Qingqiu would love for Luo Binghe to see his old room right now. That’d show him how.
“What about my love, huh?” He snaps, fighting an urge to stomp his foot. “Why can’t it be greater?”
Binghe must realize his mistake. He hastily wipes his face and shakes his head.
“Of course this one knows Shizun cares for him! Shizun’s shown this one so much kindness, has been so generous, and-”
“No!” Shen Qingqiu feels his cheeks grow hot. “I don’t just care for you. I love you. I love my husband.”
Luo Binghe stares at him and doesn’t say anything for a very long time.
“Shizun?” He says, finally. “Did you happen to come across any interesting plants recently?”
Oh for fuck’s sake!
“I’m not under any influence!” Shen Qingqiu huffs.
“Do you mind if I…?”
“Go for it.”
A second later Shen Qingqiu feels the blood parasites start fretting. It’s not the most pleasant feeling, but if it’ll make his husband stop humiliating him, he’ll take it happily.
“Shizun is healthy.” Luo Binghe says dumbly. “But then why would he say that?”
“Because it’s the truth!” Shen Qingqiu cries. “Why is it so hard to believe? Why do everybody, including my own husband, keep suggesting that I don’t feel as strongly about Binghe as Binghe does about me?”
“Did Liu Qingge say something?” Luo Binghe asks, eyes narrowing.
“No!” Shen Qingqiu rolls his eyes. “But I’m sure he would, if he had a chance. Because apparently, I don’t look in love!”
Luo Binghe’s face is quite red, Shen Qingqiu notices.
“But they’ll see.” He continues. “Ang you! You’ll see too, Binghe.”
“I’ll see?”
“Yes.” Shen Qingqiu nods decidedly. He knows how to fanboy, okay? Binghe’s cooking and fretting and gift lavishing won’t stand a chance against Shen Qingqiu’s skill. “Take me home this instant. I have posters to paint.”
“Posters?”
“Now, Binghe!”
Luo Binghe squeaks and reaches for Xin Mo. Shen Qingqiu jumps through the portal before it even fully opens.
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steveseddie · 4 months ago
Text
my cards are on the table
written for @steddieholidaydrabbles prompt: family dinner and @steddiebingo prompt: matchmaker | rating: t | cw: 999 | tags: different first meeting, pre season 4, matchmaker wayne munson, soft boys
read on ao3
Christmas at the Munson’s consists of early dinner on Christmas Eve and opening presents on Christmas morning once Wayne comes back from work.
It’s been that way since Eddie moved in so when Wayne opens Eddie’s door to tell him to wash up before dinner and casually says he invited someone, Eddie is puzzled.
“You– what?”
“Kid, you gotta stop listening to your music so loud,” Wayne says gruffly, rolling his eyes good-naturedly.
“And you need to explain why you invited someone to dinner!” Eddie demands, narrowing his eyes. “Is it a woman? Are you seeing someone, old man?”
“Not a woman, son, just a kid who does deliveries to the plant sometimes. His folks ain’t gonna be around for Christmas so I invited him over.”
Eddie’s lips press into a thin line. He’s known his uncle is a good man since he took him in. He loves him for it. He just wishes it didn’t mean he has to spend Christmas with a stranger.
“Fine, but I’m not dressing up just because someone is coming over!”
“Suit yourself, son, but I think you might wanna.”
Eddie raises his eyebrows. “Why?” Wayne just shrugs and leaves. “Why?” He repeats but gets no response.
Thirty minutes later there’s a knock on the door, and after whining about how this is Wayne’s guest so he should be the one to get the door, Eddie sighs and opens it to reveal–
“Steve Harrington?” Eddie shakes off the shock and flashes him a mocking grin. “Well, well, well, what are you doing on the wrong side of town, Your Highness? Did you get lost?”
The title makes Steve’s nose wrinkle but he lets it slide. “Actually, your uncle invited me.”
Eddie’s jaw drops. “You’re our guest?”
With a shrug, Steve makes a ta-da! gesture. Eddie stares blankly at him.
“Um, are you gonna let me in, Munson, or–” he trails off, hanging a hand from his neck.
“Ed? Is that the Harrington boy?” Wayne asks, snapping Eddie out of it.
“Uh, yeah. Sorry, come in, man.”
Steve gives him an awkward smile and steps inside.
After shaking Wayne’s hand, he politely asks if he can help and Wayne instructs him to fill three glasses with water. The sight of King Steve with his fancy green sweater and his perfect hair rummaging around their kitchen is so shocking that Eddie wonders if he fell into some alternate dimension. He’s glad that, despite his claim, he put on a red flannel and decent jeans instead of just sweatpants and a shirt with holes in it like he planned.
Still, Wayne could’ve done a better job warning him.
Not that Eddie wants to look good for Harrington or anything.
“Ed, get a chair for Steve,” Wayne says and Eddie dutifully brings the chair they almost never use to the table.
“Thanks,” Steve says, smiling softly.
Eddie isn’t used to pretty boys being nice to him so that’s the only reason why he falters, mumbling a you’re welcome and grabbing the seat furthest from Steve. Considering their table is small, it’s not far enough.
Dinner goes- surprisingly well, actually. Steve and Wayne talk about sports while Eddie rolls his eyes and makes comments about sport culture and conformity. He expects Steve to act annoyed like jocks do when he starts ranting, but he smiles amusedly instead.
And no, that doesn’t make Eddie’s stomach flutter.
After the sports talk, Wayne asks Eddie about his band. He expects Steve to tune him out since he probably doesn’t care what a freak like him does in his free time but he perks up, eyes going wide.
“A band? That’s cool, man!” He says and then starts throwing questions at him about the band’s name and the type of music they play. He even says he’d love to see them play someday.
Wayne’s knowing smile when Eddie blushes thankfully goes unnoticed by Steve.
When they’re done eating, Steve goes to his car to grab something while Wayne and Eddie clean up.
“Really? You couldn’t mention that our guest was Steve?”
“So you could lock yourself in your room? You’re the reason I invited him, boy.”
Eddie gasps. “This was a set up!”
“About time you brought a boy home.”
“Except I didn’t!” Eddie sputters. “You did.”
“You’re welcome.”
Steve comes back then, clearing his throat. “I know you do presents in the morning, but I still wanted to bring something.”
He gives Wayne a bottle of whiskey that probably costs more than his van and a small bag to Eddie. Inside, there’s a Beholder miniature.
“How did you–”
Steve starts rambling. “I know that you run that nerd club and this kid I know is obsessed with that game so I asked him what would be a nice gift for someone like you. He probably thought I was getting it for him and might be disappointed but–”
“Thanks, Steve,” Eddie interrupts once he finally finds his words.
Steve gives him a shy smile. And maybe this one makes his heart stutter.
When all they do is stare at each other, Wayne clears his throat.
Flustered, Steve announces he’s heading out. “Thanks for inviting me. I haven’t had a Christmas dinner in years.”
“You’re welcome, kid,” Wayne says. “Ed, will you see him out? Gotta get ready for my shift.”
“Sure, old man.”
At the door, Steve hesitates. “Sorry I crashed your Christmas dinner. Your uncle wouldn’t take no for an answer.”
Eddie snorts, fiddling with the figurine. “He’s a stubborn old man.”
“Not that I didn’t have fun,” he quickly adds, “I did.”
“Yeah, uh, me too.”
Steve’s pink tongue darts out along his bottom lip.
“Like, enough fun that I could do it again.”
Eddie stops fidgeting and blinks at him. “Hang out with me and my uncle?”
“Or just you,” Steve says and he looks– almost nervous.
Oh.
There’s no denying the butterflies in his stomach this time. “Yeah,” Eddie says, watching Steve start to smile. “I’d like that.”
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felassan · 11 months ago
Text
June 14th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for second Q&A (August 30th)] | [Link to video recording for second Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Corinne Busche, John Epler, Matt Rhodes and Community Manager Katey were the devs that were there.
----
Katey: Hello!
John: Hello.
Katey: Beautiful, your mic sounds beautiful. How's everybody doing?
John: Excellent. I, just as a headsup, I have some folks doing some service, in the next room so, if I, if you hear background noise, that's what that is.
Katey: No worries at all. Well I hope that everybody who's been waiting in here is really excited, because I'm super excited. I'm Katey. I'm the Community Manager. If you don't already know, you can usually see my name at the top of this Discord server. But I'm joined here with some awesome guests that I'll let introduce themselves. Let's start with Corinne.
Corinne: Can you hear me okay?
John: Yep.
Katey: Yep, we can hear you beautifully.
Corinne: Great, perfect. I'm Corinne Busche, Game Director of Dragon Age: The Veilguard.
John: Awesome. I'm John Epler, Creative Director of Dragon Age: The Veilguard.
Corinne: John!
John: Hello.
Katey: And then we've also got Matt Rhodes, who may be struggling to find the unmute button which is at the bottom left.
Corinne: Our, our resident artist-poet, Matt Rhodes.
Katey: I could unmute him, actually, I don't know if I can unmute him, but if he needs help, he can message me on the side.
John: The joys of being a giant nerd is I spend a lot of time on Discord anyway, so.
Corinne: Well there you go, right?
Katey: Fair enough. Alright, well, we have a ton of questions to answer. We probably won't be able to get to all of them today. You all have sent in so many really really great answers, sorry, questions for us to answer. And if we don't get to them today, we're hoping to be able to do things like this in the future. So without further ado, I'll get started. First question's a bit of a soft ball, I feel. If you could belong to any of the main factions shown in the game, which would you choose?
Corinne: I mean, listen Katey, you say softball, but like, this is hard! I’m gonna cheat, and I’m gonna give you two. So for fashion, the Antivan Crows, all day long. Their threads, you’re gonna love it. For vibes, though, like the ones that capture my vibe, Mourn Watch. Gimme those necromancers.
John: Those are good answers. I have, I have one for fashion, and also for, just general faction I’d like to be a part of. Veil Jumpers. Who doesn’t like a nice walk in the forest, y’know? Even if that forest is filled with horrifying monsters and terrifying anomalies, but yeah.
Katey: I love that. I know that Matt has a few technical issues – oh, he’s unmuted. There we go. Or maybe not. That’s okay, I think we can move on.
John: The Fade has taken Matt.
Corinne: That’s right, that’s right.
Katey: Yes. One quick thing, if you check your settings, the cog-wheel in the bottom left, make sure that your voice, like, your audio is all good. If you’re still hearing the music, feel free to maybe, force-quit Discord and rejoin by just joining the stage directly. And mute the music before you come in. Okay. I can move on to the next question for now. I’ve seen, so this question was from Acra. I’ve seen a lot of talk about only having two companions in your party instead of three for this game. What is the reasoning behind this and will we still get the same companion conversations and banter as seen in the previous Dragon Age games?
Corinne: Ooh, this is such a good question. Thankyou, whoever submitted this one. Yeah, I’ll guess I’ll start and then I’ll turn it over to John Epler. So, first of all, as you saw in the gameplay reveal, this is a much more intimate experience. We’ve pulled the camera in. For those that aren’t aware, the reason why is we want you to feel like you actually are in this world, right? Like, you’re walking these city streets of Minrathous, you’re looking up, seeing the buildings all around you, you’re a part of this place. So it’s much more intimate, and we believe as the narrative unfolds this creates a lot more immersion. Now, how that relates to companions is in doing this, we went back and forth on it a lot, but we actually found, with this perspective, having two companions, really allows them more visibility and presence. We’ve talked about the incredible depth and focus we’ve put on fleshing out these companions, they’re very fully-realized. So here, you really get to see them more clearly, you get to see them shine. When you see Lace Harding jump into the air and unleash a volley of arrows, you can only really get that because of that more intimate view. So I love the spotlight that’s been put on them. But, I think, in addition to the banter, one of the things that people are wondering about is, okay, but what about gameplay? So again, this has come about from our testing, working with the internal team, also our lovely Council of players. We just found that when you’re playing in the combat system, when you’re planning your strategies, two really felt like the right number to manage. So keep in mind, Rook has a lot of different types of actions, Abilities, individual attacks that are more fully fleshed-out than ever before. Timing and positioning matter a lot. So this really felt like the right balance to have. The number of inputs and actions we’re asking you as a player to take, including directing your companions, is higher than ever before. And I will also say, I engage with the companions, like I actively control what they’re doing more than I ever have before in any of the other three games. But John, I’ll toss it over to you for the banter. That’s kind of like the, we got a two-for-one there.
John: Yeah, yeah.
Corinne: I think that’s a, a great question.
John: So - it’s a great question, yeah. I mean honestly, I don’t think you could actually stop the writers from writing banter. I will say for myself, it’s, it’s one of the more light but fun things to do. You get to write little stories, little arcs between different characters. And I mean, The Veilguard is no different. Banter is still absolutely core part of it. You know, we’ve got global banter, you know, the general stuff that you get in all spaces, as well as mission-specific stuff. But, yeah, it’s definitely still a big thing. I think it’s, if anything it’s the most we’ve, we’ve ever done for pairings of companions. Beyond that we’ve also made sure, and I mean I’ve been on Dragon Age for a while, and I know there’s been issues, you know, things like, okay, well I don’t wanna miss this banter. So we’ve even added stuff like some interruptible and resumable banter as well, just to make sure that, because again, it’s a core part of the experience. Everyone loves hearing these companions talk to each other, everyone loves hearing these little stories and relationships develop over the course of the game and, as mentioned before, companions are the heart of this experience and banter is a big part of that, so, you still have it, it’s, if anything, like I said, you could not stop the writers from doing it even if we tried, so.
Corinne: That’s right, that’s right. Well, John, you know, listening to you speak, one thing that comes to mind, maybe people are wondering, with two companions in the field do I get less interaction between, that, like do I get to see my companions interacting in a broader group more often.
John: Oh -
Corinne: And, the way you’ll gather them around the kitchen table, there’s just so many of those moments where they’re all interacting with each other.
John: Well, I think –
Corinne: Those are some of my favorite parts.
John: Yeah, and I think, yeah, and actually that’s a, a good call, because I think the other side of it is, we’re not talking too much about your home or anything, but, we also want to make sure that they feel like they have a relationships and a life outside of just, the times you take a certain pair of companions out on the field. So we made sure that, they have those interactions there as well.
Katey: Love that. Let’s see. Um, Matt, are we, are we all set, are we good? Yes? No? Okay. I can continue and we can come back to some of your questions. Alright. So that, I loved the answers to those. How customizable is the backstory of Rook? Will we get to determine their past in the Character Creator? And that was asked by Briar.
John: Yeah, so. Absolutely. So, one of, each, Rook has six different backgrounds that you can choose from. Each of them is tied to one of the major factions in The Veilguard and each one sets out who Rook was before they recruited, were recruited by Varric, and. Well that sets out the broad events. As you go through the game, as you’re gonna have conversations, either with members of your faction, other characters, you can define, not just what those events were, but what they meant to you, what was your motivation, what was the kind of person you are as you build up Rook, because again, we wanna make sure that roleplaying is at the heart of this experience. And taking Rook, giving them, again, giving them background to ground them in the world but then letting you decide what that means and what that says about you is also a big part of it, so. And again, there are six different factions in this game, two which, anyone who’s played Dragon Age for a while will remember. You’ve got the Grey Wardens. You’ve got the Antivan Crows. We also have, in addition to that, we have four new ones, because we’re in northern Thedas. We have the Veil Jumpers. We have the Mourn Watch. We have the Shadow Dragons, and we have the Lords of Fortune, so. Again, a lot of different options, a lot of different background, and a lot of opportunities to really define what your, who your Rook was, and who they are now, so.
Katey: Amazing. Will crafting return? If yes, has it been improved over the system in Inquisition? Asked by Some Dude.
Matt: Testing.
Katey: Oh hey Matt!
Corinne: “Some Dude”, is that, I’m gonna assume “Some Dude” is a username. Great question.
Katey: Yes.
Corinne: Welcome Matt, the lovely Matt Rhodes.
Matt: Testing, testing.
Corinne: Welcome, welcome, hello. Alright, so, will crafting return? You can absolutely improve and customize your gear, yes, that is a big part of RPG progression, so yes you can improve and customize it. I will say, though, it’s different this time around, and it does get into spoiler territory, so I, I’m gonna be a little bit cagey about it, but there might be a mysterious entity that assists you with that that’ll be an important part of the narrative.
Katey: So mysterious.
Corinne: Oooh!
Katey: Matt, I’m gonna actually go back to our first question so that you can answer, so everyone knows.
Matt: Thank you.
Katey: What faction, what faction you would choose if you could choose one for yourself?
Matt: Absolutely, oh, for me it’s definitely the Lords of Fortune. I’ve had a chance to try out a bunch of them, but I think I’ve finally settled on them. And it’s largely just because pirate-barbarian is just such a great combination of elements, so. Treasure-hunting plus beaches and palm trees and all that stuff, it’s a, it’s a really good mix, so that’s kinda my default.
Katey: I think I’m with you there, for sure. How about this one - this one was definitely asked probably amongst the most in Discord. Axolotl asks, can we kiss or romance Manfred the skeleton?
Matt: Uh, I, I would say, not that skeleton, but we’re not saying no skeletons.
Katey: I love that answer.
Corinne: This is my favorite answer so far.
Katey: Alright, so I’m gonna get back on track here. Alright. What, what were some of the development considerations that you had to take into account to ensure that this new game flows and functions with prior games, and Dragon Age Keep, if Keep is being utilized?
Corinne: Ooh, that’s a good one too. So, first of all, I would, I would point everyone to, we did an interview with IGN that goes into some of the details there, so, like, if you want a deeper dive on it, check out that article. But just to summarize, we have taken a different approach on how you import your decisions this time around. It’s now actually been fully-integrated into the Character Creator, and kinda serves a dual purpose, to be honest. I, I playfully, it’s not called this in-game, but I playfully think of it as ‘Last Time On Dragon Age’.
Katey: I love that.
Corinne: Right? Now, when I talk about its dual purpose, it’s been ten years since the last Dragon Age game released, so it serves as a refresher on critical events as well as allowing you to re-make those decisions that are critical to you. The thing I love about it is, it’s very highly visual, it uses the familiar tarot card aesthetic, so it’s actually really visual and playful experience as you go through it. It is very much important to us that it’s built into the client, though. You can play this game entirely offline. No connection. You don’t have to link to your EA accounts, like that’s been a really big request. So, the refresher plus make those decisions in-client, I think we’re all pretty happy about that. I don’t wanna spoil anything by revealing what decisions you can import, like, look, y’all don’t want the spoilers, but I will say, it’s been a really interesting creative intersection for us, because on the one hand, this is a whole new adventure. You’re in northern Thedas, these locations that you’ve literally never been to before. So that affects some of what will matter and what we’re not using this time around, as far as decisions. But obviously there’s some very, very clear connections to existing characters. It’s no secret that the Inquisitor, our dear Inky, is gonna show up, so, that’s, that’s a factor.
Katey: Peachy asks, will this next game be an open-world game, or is it just contained to Tevinter?
John: Yeah, that’s a great question. So, you are in northern Thedas, but the game only begins in Minrathous, it doesn’t stay there. I’m, I think one of the most exciting things for me, honestly, and again, to Corinne’s earlier point about spoilers, I don’t wanna get into too much spoiler detail, but getting to go to, and work with the art team, work with the narrative, work with the design team to build out these locations that we’ve talked about. Places that characters have referred to as where they’ve come from, places that characters, obviously, in previous games, have hailed from, has been absolutely exciting. So, it’s, you do start in Tevinter, you do start in Minrathous, but again, that’s not the entire game by any stretch. So yeah.
Corinne: Yeah, and the first half of it is, is it an open-world game? We’ve gone back to what we believe delivers the best, most curated –
John: Mhm.
Corinne: - intense narratives. So, this is a hand-crafted experience, it’s mission-based. Now, these locations can open up. You can go back, solve mysteries, do some really great side-content. Not fetch-quests, not grind-quests, some really great side content.
John: Mhm.
Corinne: But, I wanna be clear. It’s, it’s a really curated, hand-crafted experience.
John: And just to, just to bounce off of that very quickly. The most important thing for us, to what Corinne was saying about hand-crafted, obviously we’ve talked about how, you know, narrative, story, characters, are the most, are critical to us, and this has allowed us to build these experiences in a way that emphasize that, extremely long, while still, again, tying into the story threads and the story beats, so.
Katey: Awesome. TastefulToxel wants to know - will the companions have unique specializations like Dragon Age II, or will it be the same ones we will have access to as the player in like DA: Origins, or Inquisition?
Corinne: Oh, cool. Hey TastefulToxel. Yeah, so, cool question. I think the best way for me to describe this is that, yes, our companions will have Abilities that are truly unique to them. But also, the companions do fall into the archetypes of mage, rogue, and warrior. Like, for instance, you might be surprised to hear, because she has a bow, but Bellara is, in fact, a mage, and I, I love that. So, some of the Abilities, the bulk of the Abilities of the companions are based on their own unique personality. Like, Neve is the only mage that is an Ice Mage, so you get distinct Abilities for her. But, because she’s a mage, she does have access to Abilities that all the mages share, like Time Slow. So we really like the balance there. It’s like a good mix of representing their archetype, their class, and also their distinct specialization or personality, whatever you wanna call it.
John: Yeah, actually, I would actually say the word ‘personality’ is a really great one because that’s, again, each of these characters exists, each of these characters have a history, have a story of how they became who they were, and part of that was finding that intersection between narrative and gameplay, and making sure that, again, we, we serve the needs of gameplay but also allow these characters to breathe and exist as their own people, not just in conversation, but out of conversations, as well.
Corinne: I would also say as part of that core mage kit, healing spells are there, so any of your mages, you wanna make ‘em a healer, do that.
Katey: Lunasoul Darkmoon asks, will The Veilguard have tactical combat still?
Corinne: Ooh, such a good one, such a good one. Okay. Yes! Combat gets quite tactical, like, obviously this is an evolution of the combat system, and I talked about immersion, wanting you, to put you in the world, like you’re actually living and existing in it, but it is very tactical. And, I will say, we have a robust difficulty system. The tactics are increasingly important the higher difficulty level you go. So like, look, if you’re showing up for a highly tactical experience, I would crank that difficulty level in particular. But I wanna make clear, I’m, super, I wanna make sure I’m super clear in my answer. You saw the gameplay reveal. Our pause-time tactical mode is not overhead. It stays close to Rook. It does allow you to cycle between targets, both in and out of combat, there’s a reason for that. As the game progresses, and you didn’t see this in that opening hour of the game, but it’ll display strategic information on the enemies, so like, what are their vulnerabilities, what are their elemental weaknesses, their enhancements, what are they resistant to? So your type of Abilities, learning into elemental gameplay, matters a lot. I’d also say, this is a long answer, it’s such a good question – tactical decision-making also takes the form, I would say this is front and center, of coordinating your Ability usage between Rook and your companions to create synergies, or really devastating – we call them – detonation combos. So, let me give you a couple of examples, because it can be a little hard to visualize, so hopefully this helps. So one of the tactics that I personally enjoy in my own builds, I just recently played as a Veil Ranger, I love it, it’s one of my favorites. If I’m fighting Fade-touched enemies in Arlathan, I like to use Bellara’s Galvanized Tear to pull enemies together, it’s like a gravity well. You then Slow Time with Neve and, Slow Time affects the world around you, but it does not affect you, so you clump them up, you Slow Time, and then with Rook, I come in and do, like a devastating AOE or damage over time spell or Ability, and it’s even better if it’s a lightning-based Ability, because the Fade-touched in Arlathan are vulnerable to that. So there’s so many layers of coordination and strategy and tactics. Now we did talk about the devastating, like, detonation combos, honestly, that’s probably one of my favorite features, because that’s when you’re really leaning into explicit teamwork between your companions and Rook, or, the companions together. So when I, when I build out my team and I’m going into a mission, I try to ensure that I have at least a couple of possible synergies, detonation combo synergies within my team. Might be between Harding and Neve, or it might be between Neve and me, or it might be both. So here, I would go into battle, I’d pause time, open the Ability Wheel, get information on the enemy, and the Wheel will actually tell me that there is a synergy combo, you might have seen a screenshot that says “combo available”. It will remind you of those synergies between companions. You can queue both of those Abilities up at the same time, go, close out of the pause-time menu, they’ll both execute, both Abilities will happen, then the detonation AOE happens, applies debuffs to all the enemies in a radius of it, it’s so satisfying, it’s so satisfying, I can’t wait for y’all to see it. But the interesting thing is that too is a tactical choice. I’m choosing to use my companions to do that, and that means, in that moment, I’m not using them to heal me, or to give me that defense bonus, or to knock an enemy off a ledge, so it’s about the opportunity cost. I, I could spend the rest of the session talking about this, I, apologies for being long-winded, but this is just one of my favorite parts of, of the game.
Katey: That was a great answer. Can you choose Rook’s pronouns? If yes, being, is being non-binary an option? And also, how detailed is Character Creation?
Corinne: Hell yeah you can select your pronouns! Absolutely. You can actually select both your pronouns and your gender, because those are related concepts, but they’re not actually the exact same thing, so. It’s really cool. Yeah, you can be non-binary. We have they/them, she/her, he/him. Yes, emphatic yes. How detailed is the Character Creator? Oh my goodness, y’all. Like. Very! I don’t wanna give away too much just yet, but it’s very, very deep. It has been revealed, it’s out there in a couple of articles, about the focus on hair, the focus on skin-tones that are done respectfully, full-body customization, hell yeah, we love to see it. But we’re, we’re gonna, we’re gonna come back, we’re gonna show you a lot more on Character Creator, but we wanna make sure we have the time and space to, to do that.
Katey: Will there be a Photo Mode in-game?
Corinne: So that is something we’re actively looking into. We know there’s a tonne of interest, so stay tuned on that one. But we are very much looking into it.
Matt: I can add to that, is a feature that is, that, we like, we like the idea of, and, and, it’s not just player-facing but internally, it’s a really helpful thing for us as we’re, as we’re building things out to have that so it’s, it’s, we’ll let ya know.
Corinne: Yes, yeah, absolutely. We, we are as geeked on that possibility as you all are.
Katey: A lot of people were asking about Abilities. This one is from Clemmy. Abilities, I don’t think I saw this answered yet, but are we going to be limited in how many Abilities we can pick from the Wheel?
Corinne: Ah! Yes, yes, yes. So, Ability Wheel does have a capacity. You have to choose which three Abilities you wanna bring for Rook, which three for one of your companions, and which three for another companion. And what I, what I like about this is there is, kind of, an emergent gameplay depending on who you and your companions are coming into the mission with. Now the reason for that is, it actually creates really interesting balance of strategizing, having to do that strategy about your kit, your combat kit, before the mission. And then the tactical decisions once you’re in the field in combat, deciding what to do. But, I do wanna clear one thing up, because, while there are three Ability slots for Rook, there’s so much more than that. Other actions that you can perform directly from the Wheel include, you’ll have an Ultimate Ability, associated with your class or your specialization, so there’s variance there. There’s a type of items that you’ll get that function like Abilities, they’re typically like buffs and enhancements in form of Runes. So you’ll control that for Rook and/or the team from the Wheel. You may have also seen that you can direct which targets your companions will focus on, but what you might not know is that a lot of the companion gear really synergizes with that directing your companions. When you issue those commands, that too will proc based on the gear they have equipped. Really interesting and strategic effects. They can be more Ability-like, more, like, procced effects, there’s just so much from the Wheel, that once you get in and see everything working together, becomes more and more apparent.
Katey: We have another question from TastefulToxel which is, will Fireball and Cone of Cold be back as skills, or as spells in Dragon Age: The Veilguard?
Corinne: Ohh, I love, all these combat questions, really good. So Fireball and Cone of Cold aren’t specifically back, however, their successors are. Frost Nova and Meteor. So these serve the exact same combat role and function as those other Abilities. I would also say, it gives ‘em quite the glow-up, so. Meteor in particular, like, so satisfying nuking a group of darkspawn with a well-placed Meteor, it’s really wonderful.
Katey: What accessibility features are available? I would love to know if there’s an arachnophobia mode. Will there be mod support?
Corinne: Oh my goodness, arachnophobia. I am wicked afraid of spiders too, my partner always laughs at me. I’m just terrified of them. That said, that’s one we’re going to save for a little bit closer to launch before we’ll go into full details about accessibility features. But I do wanna assure you, we’ve spent a lot of time thinking about this topic so you can play the game in a way that really works for you. I’m, I’m excited to share that with you when the time is right.
Katey: So this one is from a username named Cookie. How long is the time-skip from Inquisition to The Veilguard? I know we’ll probably get more info on this, but I’m so curious.
John: Yeah, so, anyone who’s paid attention to Dragon Age, and I can say as somebody who’s been on Dragon Age since Origins, timelines are always a little iffy. They change, and they morph over development as we see how long events taking. But, for The Veilguard, we were actually pretty consistent from the start. It’s been about ten years since the events of Trespasser. As you may or may not have noticed, Varric’s become a little bit of a silver fox. I know, I’ve heard, seen, I’ve seen a lot of comments on that on social media, but, yeah, ten years. Solas’ ritual is taken time to set up and you’re kinda coming in at the end of that hunt, so.
Katey: Siddy is asking the hardest-hitting question which is, is Solas still bald?
Matt: Yeah. I mean, if you’ve watched the gameplay thing, we can all confirm, yes, Solas is still bald, Solas is still Solas. We’ve, we’ve, I really, I really like how Solas has turned out this time around. I will say, here’s a comment on this specific question that’s gonna sound like a non-sequitur, but, once you get a chance to play it a little bit more, maybe you’ll see it. In Thedas, ancient elves, they go bald when they’re like millennia old, so. Solas wasn’t always bald. So if you were to end up, end up seeing what Solas looked like in the past, things might be a little different. You’ll have –
John: - Now, now that said, I’m sure some of you are wondering what happened to Solas’ wig from Tevinter Nights. I’m sure he still has it somewhere, so.
Katey: He’s just taking care of it elsewhere.
John: He’s just taking care, it’s, it’s his most important possession.
Corinne: The Pride there, huh?
Katey: I have another one for Matt. This is, will we be able to, will we be able to change companions’ appearances and outfits, or are they fixed, similar to Dragon Age II?
Matt: Yeah we, Dragon Age II was, we loved how the followers turned out in that but it was, it was sad given, given our constraints that we had to keep them with just one, one basic outfit. So we really tried to make some space for them this time around. So they’re, they still have, kind’ve iconic color palettes and things like that, but they do have a wider range of appearances that you can, that you can find for them. Some, some are just cool, but then there are some that are tied directly to their, to their narrative and just kinda what’s happening in their life.
Katey: Another one for ya, which is, will we be seeing or visiting Kal-Sharok? It’s, and, Tyrant says that they’ve been obsessed with it forever.
Matt: Yeah, me too. I, I will say, what’s, what’s been really cool, so in previous games, we’ve kind’ve alluded to this before. It was a lot of fun to hint at the locations that were off the map, the mysterious places that you weren’t gonna go, you weren’t going. And so you could just bring in some props or some characters, a piece of art, things like that, and you know, even Tevinter was only vaguely hinted at and then we would just add drips and bits and pieces, so that stuff was really fun. In The Veilguard, we’re actually getting to visit, most, like a whole lot of those locations that had only been hinted at for real, so you actually do run around Tevinter and a bunch of the other locations that we’ve revealed. But this also means, like, we’re not completely filling out the map, and so that there are actually new things that we can start hinting at, that we can start drip-feeding, and so, it’s, it’s kind’ve fun. I’d say, yeah, for what we can show of Kal-Sharok, and, and other locations, it’s just, there’s, there’s more to do.
Katey: Awesome. MrFightmonster118 asks, will the dialogue wheel slash options be similar to Inquisition and Mass Effect: Andromeda in the sense that it’s more tone-based?
John: Yeah, so, we have a number of different types of wheels in our game. All the dialogue wheels are based off the same principle. Anyone who’s played a Dragon Age game remembers what they look like. In Dragon Age: The Veilguard we have tone wheels which are, you know, again, roleplaying your character, picking consistent tone. We also have emotion wheels where you can pick specific emotional reactions. And choice wheels which are, I don’t have a strong emotional or tone tie here but I do want to make a choice based on what I do. Investigates obviously return as well, but. We do want players to understand as much as possible what it is they’re going to be picking, and understand, and again, choice and consequence is fun, we wanna make sure the choice is clear, even if, again, one of the best parts about consequence is making sure that’s not entirely clear, so.
Katey: How extensive are Rook’s decision trees for dialogue going to be with the companions and also with NPCs throughout the game?
John: Huge. I mean, again, it’s a Dragon Age game, we wanna make sure you have choices, we wanna make sure you can choose both your roleplaying but also choose outcomes of conversations, choose how events unfold, so, I mean, again, it’s a Dragon Age game, we wanna make sure that we also react to decisions you’ve made, so. For example, you may be talking to a follower who is an elf, and if you yourself are an elf, obviously you’re gonna have a different perspective on events than someone who’s not an elf. Sometimes that means different conversation options, sometimes that’s going to mean entirely deep dialogue trees, as well as based off decisions you’ve made throughout the game so, again, making sure that the game feels like it’s noticing what you’re doing is a huge part of how we’ve written out the dialogue wheel, or dialogue trees, in this game.
Corinne: Blueberry has a question for Corinne. It was mentioned that there will be, that we will be able to romance who we like. Does that mean that all companions are romanceable by all player characters regardless of race or gender, as it has been in the past?
Corinne: Yeah, yeah. So, we have talked about this in some of the interviews, I’ve seen a few articles about it, so I’d recommend everyone check out those articles. But let me just give you a quick overview. Each of the seven companions have full romance arcs and they are romanceable by all genders, absolutely. But something that’s really important to, to us on the team, so I wanna make sure that we clarify and just double-down on, that doesn’t mean playersexual. And if anyone’s unaware of what we mean by that, it doesn’t mean that they can form or twist their identities to who you the player are, like they, they won’t suddenly have a preference for men or women based on what you’re playing, right? Instead, they have their own fully fleshed-out identities, they are true and authentic to that. So in this game, they are all pansexual, with their own histories of romance. Sometimes you’ll hear about preferences, or things of that nature. And what I really love is, if you don’t pursue a romance with them, they’ll actually build their own romances with each other. So, in one of the interviews I talked about Lace Harding and Taash getting together. I give that example because honestly, it’s one of my favorites. I’m gonna put a question back to the community, though. I’ve heard we’re going with “Laash” for that ship-name? You tell me, like, what is that ship-name?
Katey: That one just rolls off the tongue, I feel like that works. This next question is from FallenArtesia. What are the markings on the faces of the elven Warden and Veil hopper?
Matt: So there’s a, quite a few, probably, I think, easily more than we’ve done before, tattoos from various, various cultures. We’re bringing the vallaslin back, of course. But there’s, yeah, ton of different options, especially when we’re, again, going into all these new regions. Each, each area has its own kind’ve visual language for that. But yeah, we are bringing the vallaslin back and then a couple of the characters have them, but we’ve kind’ve customized them a little bit, they’re a bit more specific to their personality.
Katey: And this is a question for all of you. What are you, what are you as a developer most proud of about the game, and what are you most excited for players to experience when it’s out?
John: Ooh, that’s a good question.
Corinne: Isn’t it?
John: Corinne, you wanna go first?
Corinne: Yeah, sure. Gosh. So I suspect for most of us, myself included, it is really gonna be the depth and authenticity of the companions, journeying along with them on their arcs, learning about their hardships, what they care about, being by their side, that, that authenticity is just so good. They all feel like my dear friends. But, I have to say, the closest runner-up for me, has to be the Character Creator, has to be. That Character Creator, the makeup options, the range of sliders. I’m a qunari fan, so even just the, the way you customize the horns and combine that with the really great-looking hair. Character Creator has to be my, my, like very close runner up.
Matt: Oh yeah. For me, I would say, as far as, what, what I can say I’m most proud of on this one, the, I can speak for the art team. We worked incredibly hard to make the story more visible than ever. Games are a visual medium, but, you know, it’s, sometimes it’s easier to do things in text format or written in a Codex somewhere or alluded to off-screen. But we really leaned in to trying to make sure that every design, prop, character, environment, the VFX we’re choosing, everything, all, all these choices, were putting the story on-screen so that you can really see it unfold. And I think, having worked on all of the Dragon Age games, I would say Veilguard represents one of the best attempts at that we’ve made yet.
John: I’m gonna cheat, because I’m going last and I get to do that when I go last, and kinda combine both Corinne’s and Matt’s answer. Honestly, the companions are, for me, the absolute highlight of, just, being able to work across all the disciplines, building characters who look and sound and behave in very specific and characterful ways. These are the deepest companion arcs we’ve ever done. Not just on Dragon Age, but at BioWare in general. Each, each companion has their own story arc, you can go through decisions you can make, they really do take center-stage, and I think, as you play through with them you see the care and love that the team has put into each and every one. I mean there’s, there’s moments in each arc that make you cry, make you angry, make you excited and, and the way that they integrate into the story as a whole is just, for me, something that’s been really fun. Finding ways to bring these characters together, finding ways to make this, this narrative, this story of, you know, you need to put together a team and stop the end of the world, it’s just been absolutely exciting and thrilling. And again, you see the team’s love in every single piece of it. As for what I’m most excited? For me, I’ve been, I mean Dragon Age has been part of my career, part of my life for literally the last decade and a half. I’ve worked on it since Origins and there’s something about The Veilguard that feels like a amazing mix of, novelty but also familiarity. It’s like coming home in a way that I think is going to be very exciting for people who are existing Dragon Age players, but there’s also so much here that’s just new and exciting for people, new players and old players alike. And going to parts of the word, seeing things we’ve never seen before, and just getting to take this amazing world, this amazing series and expand on it and build on it in ways that have just been, honestly, an absolute thrill, the best part of my career. And I’ve been in games for seventeen years now, this has been the absolute highlight for me, so. That’s what I’m excited about.
Corinne: John, that was, that was such a good answer, and I just, I just wanna “yes, and -” that. It, I so completely agree with you. There’ve been times in the companion arcs where even, knowing exactly what’s going to happen, we work on the game, with some of these decisions, I, I’ve had to set down the controller, let out a heavy sigh and go “oh my god, what am I gonna do here?” Yeah, the depth of them is wonderful. And, I do wanna say, I, I’d be, I wanna put this out there, when we talked about as a developer, what are we most proud of, can we just give a big shout-out to the dev team? I am so proud of them. This team has poured their heart and soul into this.
John: Absolutely.
Corinne: Anyone from BioWare who’s listening in, thank you so much, y’all are just the best.
John: Hear, hear.
Katey: I absolutely love that. I knew that question was going to have some of my best, some of my favorite answers, and it delivered, so thank you three. This one’s a fun one. Why does Varric have dark hair now? I feel like John mentioned this a little bit earlier, but.
John: Just for [inaudible].
Matt: He’s been, he’s been adventuring for a while now. His hair is, is more gray, but he’s been in very dark scenes so far, so. We’ll see him in some more contexts.
Katey: In this question, we actually took from Tumblr, because there were a few really good ones in our ask box. Will the Inquisitor be appearing in the flesh, or are we just choosing their major Dragon Age: Inquisition decisions?
Corinne: Alright! Yeah, yes! They will. The Inky does appear. We know how attached y’all are to the Inquisitor, I’ve seen the love for your OC. Yes, the Inquisitor shows up. Now, we, we’d already confirmed that in a few places, so, let me just say, you can also customize them, includes some of our new customization options, yeah, they’re gonna show up and they’re gonna be your Inquisitor.
John: And I think, I think beyond that, I mean, the story of Solas and the story of the Inquisitor, obviously are tied, they’re tied together as much as any story, so. It would have been strange for us not to bring them in for this one. They have, they’re gonna be a part of the story, so.
Katey: Will there be any planned DLC? Just curious, as I always love the DLCs. Oh, and transmog armor. This one came from Lavell.
Corinne: Oh, heck yeah, good question. So, right now, our focus is entirely on the quality of the game. Like, it’s so important at this stage for us to be all-in, all attention on, just, finishing this game and delivering on the quality, the promise of it. So honestly, like, that’s all I can really say about it. We’re 100% focused on this being the most complete game we can make it. I will say, kind’ve related to that though, and I just wanna underscore this, I wanna emphasize it. There’s not gonna be any microtransactions, there’s not gonna be any battle passes, you don’t have to connect online, our focus is making this the most complete singleplayer game we possibly can. Now, this was kind’ve a two-for question, I love when we do that. Will there be transmog? Hell yeah. I’m the kind’ve player that, that believes fashion is the real end-game. Yeah, there’s a transmog system, absolutely, it’s sick.
Katey: And then this next question is from Scott. I was asking if any of the characters will be explicitly asexual, or on the ace spectrum?
Corinne: So good. Such a good question. So, look, I’m just, I’m gonna be really forthcoming with y’all and a little bit vulnerable here. I’m ace, I’m a gray-ace, I don’t mind sharing that, I’m kind’ve public with it. I will say though, that none of our companions this time around are explicitly ace. When we look at the characters, their motivations, who they are, we always assess, like is, is this the right time? This time it wasn’t. But what I will say for everyone on the ace spectrum out there, I would love to represent an ace relationship sometime in the future when it feels like the most authentic fit for a companion, when we can do it best. Oh, and I do see some questions, you know, some questions, what do we mean by ace? Asexuality. We often refer to it as the ace spectrum.
Katey: Can mage Rook do blood magic? Will blood magic be a skill tree separate from regular magic?
Corinne: Okay. Um, this gets a little spoilery, so let me just say, Rook has some pretty good reasons to avoid blood magic. Rook is not gonna want to be interested in that. But I will say, the mage skill tree is packed with all kinds of spells, traits and perks to give you a ton of flexibility in your magic. Gonna go off-script just a little bit, because –
John: Oh no.
Corinne: I’ve seen, like, can you tell us about the specializations for mage? I’m not gonna tell you the deets, but there is a necromancer one, there is an elemental one, and there is one that’s actually more of like a combat mage, it’s my favorite.
Katey: Can we name the griffon? We also have a griffon emoji now in this Discord server.
John: Excellent. So, someone on your, in your party, again, spoilers, may have already named the griffon, but, don’t worry, Assan is a very good boy, so.
Corinne: All these griffon emojis are, y’all are killing me.
Katey: Yeah, I love that, griffons in the chat. Let's see. Will we have a camp/home/headquarters that we’ll be able to customize?
Matt: Well this time around, in Inquisition you had Skyhold. In this case you have a headquarters called the Lighthouse. More to be seen on that. But, it’s, it, narratively it, it serves kind’ve a different purpose but also the same purpose. As far as customization goes, there are elements of it that change over time, and some things that you can adjust. I, I don’t know how much we’re really going into that at the moment.
Katey: This one is –
Matt: But yeah, I would say, it’s like, there’s some, it, one thing I like about it is it definitely does start to feel very much like a home over time.
Katey: Sorry for almost cutting you off there Matt. We have another very hard-hitting question, if I'm, if I do say so myself.
John: I love this one.
Katey: We need to - Same. We need to know, does pasta and noodles exist in Thedas? Thank you.
Matt: Well, and I’ll take it as a chance just to geek out about worldbuilding, because, again, we’re, The Veilguard for us is a really kinda dream opportunity to go to places that we’ve only ever heard reference to, or we’ve seen hints at. And so, in going through the worldbuilding process and trying to, trying to build these places out, not just as neat things from the IP but also as, you know, if you’ve, if you've read about this stuff, if you’ve been following along, you’ve got your own version of it in your head. You’ve imagined what it might be like, you’re, and probably hoping for something spectacular. And our brains are always far better at creating this stuff than any game developer, any artist, or anyone can really do justice to, so you really have to swing for the fences to make something very satisfying and exciting. You know, is, that can be everything as big as architecture and landscape and biomes and ecosystems, but it does get into things like art and culture, costume design, and also food, and this time around we did, you know, that was one of the many things that we, that we did, looking to, just to try to catch the character and the feel of a place to make it feel believable and lived in, so. That’s my really long answer for, yeah, I’m sure, I've, at least one place does have pasta.
Katey: I loved that. This next question is from Spectre Karro. Are we getting a mabari?
John: Ooh, that’s a good question. I will say, you’re spending most of the game in the north of Thedas. Mabari are not nearly as big of a thing up there, so. In this particular instance, no, you will not get a mabari, sadly.
Katey: Honestly, I should’ve pulled this one up to where we answered the first question about the griffon, but, can we pet the griffon?
Matt: You, I’m really sorry to have to be the one to tell you – nah, I’m kidding, yes you can. But it’s not even just petting the griffon. I’ve, this isn’t a spoiler, I think you can actually, I’ve actually hugged the griffon, so, that feels like, even there, a step up. Yeah.
John: There’s lots of opportunities to interact with the griffon.
Corinne: Can we see, can we see Assan in chat if we wanna see him in the Lighthouse hanging out?
Katey: Assan in chat everybody.
Corinne: Assan in chat, alright!
Katey: I love it.
Corinne: Okay, y’all this was so important to the team too. Like, this is the team’s like, just such huge support for this feature, so props to them.
Katey: This one is from Coriander. Will we get to see any of the Character Creator before the game releases?
Corinne: Yes, yes you will. We’ve got a, you’ve probably seen, we’re laying out a roadmap for, you know, what we’re gonna show and when we’re gonna talk about, so, yes you will see it as we get a little bit closer to launch.
Katey: And then we’ve got this question which is, will we be able to play as a qunari, dwarf, elf, or human?
Corinne: Hell yeah, hell yeah you will. All four, and all four have that full-body customization. I already talked a little bit about, I mean listen, I’ve always loved the qunari. I will say in Dragon Age: Inquisition it was hard to get a good-looking qunari hairstyle, so yes you can play as them, you can customize them, the horn options are rad, the hair options are rad. And also, I guess related to this, your lineage gives you a lot of really unique dialogue options, so that’s a really lovely aspect of choosing your lineage as well.
John: Yeah, I would, so to actually just to bounce off that, to an earlier question about backgrounds, each lineage, there, depending on the lineage you choose and the background you choose there are some specifics call-outs to, for example, if it’s the Mourn Watch, the Mourn Watch being a faction from Nevarra of mages, you play as a dwarf, obviously your experience in that faction is going to be different than, say, a human or an elf, so. There are also specific call-outs tailored to those combinations and, with again, giving, the intention of giving each lineage their own little flavor as to how they're, they fit into that faction as a whole.
Katey: Okay, John, I’ve got a question from someone named Joe for you. Where is Barkspawn and is he okay?
John: That’s a Great question. Barkspawn is safely gnawing on a bone next to a fireplace somewhere in Ferelden, don’t worry, he’s fine. You may question, ask yourself, but John, it’s been so long, in which I say, mabari live exactly as long as they need to.
Corinne: Getting into the deep-cut questions now.
John: Deep-cut questions, yeah.
Katey: Yeah. We are really speedin’ through these. Let’s see. Will Rook have a set of default name?
John: Yeah so, Rook’s last name is defined based on their faction, again, we wanted to tie that into your backstory, but also, there’s a, that’s a name generator that can give you a selection of first names. Obviously if you want to make your own first name, that’s definitely something we support as well. If you’re somebody who maybe has a little bit more difficulty coming up with a name, so for example you name every single character “Bob” because that’s the only name you can think of, we also give that opportunity for that generation, so.
Katey: I definitely always have trouble coming up with what I wanna name my characters, so that’s great. This next question is, when will the voice acting cast be announced?
John: So, we worked with a lot of very talented actors on this one. I am super excited to talk about the voice acting cast. We’ll be talking a bit more over the summer, we’re not quite ready to announce names yet.
Katey: And I think we have a similar answer to this next question, which was, will there be a Collector’s Edition? When can I pre-order?
John: Yeah, same answer, we have, we’ll talk more about the different editions of the game soon.
Katey: Are there any special musical guests writing the sound-track? Will tavern songs return.
Corinne: Oh my goodness, yeah. There are tavern songs. And huge credit to the audio team and performance teams because they’re pretty great. There’s one in a little tavern in Minrathous called The Swan, and the song you hear there might just, it might be, it’s up there, it might just be my favorite of the tavern songs.
Katey: Let’s see, are there any – ope, I have just asked that one. What are the required PC specs?
John: Much like the other two, we will have more information on required PC specs soon.
Katey: Saph from the Discord server noticed that two, Dragon Age II’s main theme from the soundtrack brought back much of the iconic thematic material of Origins’ main theme, but I heard less of it in Inquisition’s. Can we expect The Veilguard’s main theme to recall more or less of that original thematic material than Inquisition?
John: So we’re not, we’re not quite ready to talk about music yet in specifics, but in broad strokes I can say the process for us is always the same. Working with the composer, working, figuring out themes, figuring out what kinds of elements we want to keep, tying specific elements to, maybe specific characters. It’s a really in-depth process and a really collaborative process. We have some fantastic audio people on our team that have done an amazing work, amazing job, working with composers, and, with the team as a whole to make sure that, again, we said earlier about cohesiveness. Making sure that the music feels like a cohesive part of the experience.
Katey: And this one, I see is also for John, but I think anyone can answer this. When writing the overall story of this game, what themes did you want to have as the prominent focus?
John: I mean again, it’s interesting, so it’s interesting, because when we were writing these games, and this has been true on every Dragon Age I’ve been part of, what you start with and where you end up aren’t always necessarily the same. Sometimes you start writing out a theme, you realize actually it’s more interesting if we attack from this angle, or maybe if we twist it a little bit. I will say for Dragon Age: The Veilguard, from the beginning one of the biggest themes has been regret. How regret’s shaped peoples’ lives, how people deal with their regrets, how people maybe move past their regrets and, each of the characters, you know, the stories as a whole, have elements of this tied throughout. We really wanted to have that thematic, that cohesiveness to the game’s story and the game’s writing so.
Katey: And I know that, you know, we’ve, we've kind’ve already answered this a few times, but can we play as dwarves and does the world react to your race and backstory? Probably be good to just directly answer that one.
John: Yes you can play as a dwarf. Yes the world does react to your race and backstory. And, again, you’ll have unique dialogues or unique conversation options based on that, on that backstory and as well as that race.
Corinne: I’ll give you a little nugget here, because I saw it scrolling through real quickly. Do you have beards, like. So when I think about can I play as dwarves I think about, do we have glorious fantastic beards? Hell yeah, we do.
John: Yeah, I can say, as somebody who plays a lot of games with character creator, the beards on, I don’t know what magic the character art team did for the beards, but they feel like a beard should feel like, it’s great. They look awesome.
Corinne: Just saw somebody say “it’s beard time”, I love it. It’s beard time!
Katey: Will our heroes and companions leave us if we go against their wishes?
Corinne: Oh my good – do y’all just love pain? Do you want us to make you cry? If you go against their wishes, if you make decisions they don’t like, I will tell you, you can piss them off, you can, they might not agree with you and they, they will take some time away. That said, this is the biggest threat to Thedas we’ve ever seen, so they’re, they are always gonna be willing to show up to defend Thedas but, yeah, you can piss them off and they’ll leave for a minute. As it relates to them showing up to defend Thedas, well yeah, they will, unless…
John: No spoilers Corinne!
Corinne: Aughhh, I’ll leave it there, I’ll leave it there.
John: No spoilers.
Corinne: Okay, alright, alright. But they want it!
John: Yep.
Matt: Don’t try to stop me, Smee!
Katey: This one’s a fun one about some inspirations for the game. Dracanmo would like to know if any songs, books, movies or anything have had inspired any of the writing for the characters?
John: I mean, honestly, the thing about art is, art is always a synthesis of your own experiences both in the real world but also the art you consume, the art you pay attention to. I don’t think that any characters have what I would describe as, this character was a direct reference or direct inspiration but, I mean, yeah, they’re all inspired by the things that we do, the things, both, again, in the real world, and also in the media we consume. And you’re gonna see elements of characters that, yeah, the things that we’ve enjoyed, the things that’ve shaped us, show up in these characters. I think, for me, it’s, it comes down to, and I, I, writing is a deeply, can be a deeply personal experience, so even if you don’t intend for it to be the case, things, parts of you are going to show up in your character, I think that’s true for all the characters in The Veilguard. And, you know, sometimes it’s, exploring, exploring the, y’know, things that, about yourself that you may like or may not like, and it’s also about exploring things about characters that you like or don’t like, so. That’s kinda my long-winded way of saying yes, it’s impossible to not have that happen when you’re creating art. But I wouldn’t say that there’s one where you can say, oh this is this character, this is this character.
Katey: What was the thinking process behind making Harding a companion this time around? Was she always going to be one or did it evolve into one because she was such a lovable character?
John: Ohh, yeah. So Harding, I mean. When we released Inquisition, it was impossible not to see the love that people had for our murderous girl next door dwarf. She’s always been a fan favorite obviously, but I think beyond that, it’s something that there, that Harding’s writer wanted to explore. There was more of a story to tell there, more perspective, and beyond that, Harding obviously has a strong connection to Solas, and to the, to Varric, and to the events of the past ten years, so. I wouldn’t say it’s always been, but I’d say Harding’s probably one of the first ones we settled on as like, yes, this is a character we want and the writer had a story that they wanted to tell with her, so, it just made sense.
Matt: You know, I think actually, to piggyback on that, that’s something I hadn’t really even thought about that much, but, and it’s not a huge part of her character, but, she tends to be one of the people that have the most insight into he was.
John: Yeah, that’s exactly it, that’s exactly, and yeah, that’s a great way of looking at it too. It also provides you with a little bit of that, that perspective. For players who’ve been around, you know, who played with previous Dragon Age games, but also for new ones, who was Solas? What kind of character was, was he?
Matt: Yeah.
John: Yeah, it’s a great, it’s a great, using characters to provide windows onto the world is honestly one of my favorite things.
Matt: And, and when I say was, I just mean, in Inquisition.
John: Yes, that’s, that’s exactly it, yes. Thank you for correcting that.
Matt: Yeah.
Katey: And what approach are you taking to quest and world design in The Veilguard?
John: I think for us it just comes down to relevance and narrative heft. We want to make sure that each quest provides either a perspective on the world or perspective on the characters, or feels immediately and obviously relevant to what you’re, what you’re doing here. You’re here to save the world and, again, at the end of the day, one of the things that we heard, we heard loud and clear, was some feedback about how relevant, or in this, in our case, not relevant, previous quests have felt, so for Veilguard, we really wanted to make sure that these quests felt like something that you, somebody faced with the end of the world would believe was necessary and important. So, again, there’s quests of all sorts and sizes, but all of them share that same feeling of, this is the kind of thing that The Veilguard would do. This is the kind’ve thing that my hero would do, especially faced with the end of the world.
Corinne: Yeah, that’s, that’s really good John. That’s so right. I would just, again, double-down on how hand-crafted all the quests are, and whether, whether you’re doing, like, the main story, or you’re journeying with your companions, or you’re out exploring and you encounter a mystery. Everything’s handcrafted, intentional. We spent a lot of time listening to what y’all said, and of course everyone has slightly different tastes, but, you know, you’re not gonna be gathering shards in the Hinterlands. Everything is built with intention, and, you know, a dev there lovingly handcrafting the experience.
Katey: Are there any locations in the game that can only be accessed by making specific story choices?
John: So I don’t wanna get too much into spoilers here because this does start getting into spoiler detail, but I will say that locations can fundamentally change based on decisions you make. Some of the parts of the world that you go to, you can have, the decision, the choices you make have an impact on how these spaces exist and develop, so, yeah, and again, don’t wanna too many into, into story spoilers, but, your decisions do impact how the world shows up.
Katey: And will we be able to control our companions in combat through tactical mode, or if the PC, or player character, gets KO’d, like in previous games?
Corinne: Right, so. If Rook gets KO’d, your player character gets knocked out, this time around it is time to re-load your save, or better yet, the companions have really interesting progression, you can spec them out to be able to revive you, but that’s, that’s if you’ve invested in their own progression and what they can do. And that said, I, I mentioned this earlier but I, I personally spend more time in the nature of this combat system when everything comes together, interacting and directing the companions than I have in any of the other games, so, like, like that, that interactivity between them, once you play it you’ll see how, just engaged the team is.
Katey: A user named It’s Sarah said, my real most important Dragon Age question is, will Solas still occasionally or dramatically speak in iambic pentameter?
John: You know, I was, I actually spent a little bit of time trying to figure out if I wanted to answer this question in iambic pentameter and then I very quickly gave up. Massive kudos to Patrick who, who always writes Solas so well. Again, Solas is a returning character, it’s the same Solas you know and love, or hate, depending on who you are. Same writer, so, I think, this has been, the answer is, well of, yeah, it’s Solas.
Katey: Will our decision of who in particular was left behind in the Fade be important?
John: So, while that decision does not show up, that – sorry, let me, restart. Not for The Veilguard. That decision doesn’t show up here. Now, that said, that doesn’t mean that’s that’s not a decision that will ever be important in the future, so. Again, not for this one, though.
Matt: I’m glad to hear you say that, John, because one of my favorite stories was Bob getting stuck in the web in reboot and it just feels like -
John: That’s a, that’s a deep cut!
Corinne: Very, that’s a deep cut.
John: Holy smokes.
Corinne: My goodness.
John: The sound of my childhood.
Katey: Will we have mounts again? If so, any hints to what types we’ll have?
Matt: So no, no, mounts, excuse me. Mounts were, they were, they addressed a need in Inquisition that we don’t have in Veilguard, and you’ll see why, when you get to play.
Katey: LightningStar asks, how is the side quest design? Will they be mostly story-based, or will there be a lot of radiant quests or resources or Power, like in Inquisition?
John: We talked about it a little bit earlier, but, no, they are all hand-crafted and story-focused. Again, narrative, the companions, not just the companions but the characters in the world as a whole are so much at the core of The Veilguard that, anything other than hand-crafted quests just felt like it would be a disservice to the game we were building.
Corinne: Yeah. And maybe, we can clarify as well, because, like Power was such a divisive mechanic in Inquisition. There’s no mechanic like that that blocks your progression until you fill a bar, right, like that’s just not a thing in this. You have the autonomy to engage in these, these quests as you like. There’s no, like, y'know, grind-out gates before you can progress.
John: That’s right, yeah. Again, we wanna make sure that, again, that doing this content feels as natural and part of the logical flow of the story as possible.
Katey: So, it looks like we only have time for three more questions, so I’m going to get through those. With this next one, is from someone named Jason. Will there be a similar system to the War Table missions?
Corinne: Ooh, interesting. So, we haven’t talked much about the player’s base, the Lighthouse. And we’re gonna save that for a beat, but what I will say is that the Lighthouse, your headquarters so to speak, it has its own unique purposes and functions this time. So that’s an area that we’ll, we’ll leave for you when we talk more about the Lighthouse, and then when you have a chance to hop in, you’ll be able to see what those unique purposes and functions are.
Katey: If there is dual-wield for warriors, will it rely on dexterity or strength?
Corinne: Ah, okay, yeah, yeah. So we did wanna bring dual-wielding back. It is part of the rogue kit this time. So warriors are really focused on mighty two-handed weapons, can’t wait til you see, when you swing and connect with those weapons, there’s, there’s a real heft to it. And then of course sword and shield, so. We’re leaving the dual-wielding to the rogues, but you, you can see just, the amount of hits you can get in in rapid succession dual-wielding as a rogue is really satisfying.
Katey: And the last question that we’re able to get to today, is, what have been some of the challenges and advantages of working on a single, on a single game for so many years? How did you sustain the work in yourselves and the process?
John: That is a fantastic question. I will say for myself, I’ve often joked, and I don’t know how much of a joke it actually is, that when this game is out and I suddenly don’t have to keep all these pieces of game and lore and story and everything straight in my head, I’m suddenly gonna be able to speak Latin or something because there’s gonna be a ton of brainpower freed up. But for me it’s just, you know, it's, the thing that keeps me sustained is just knowing the game that we’re building is the right one. Knowing that the beats are coming together, and knowing just how much people care about this franchise, care about these games, and how excited people are going to be when they get to see the fantastic work that the team has, has been doing. And that really is, I can say, I’ve been on this project since the start, and even today, I see things on a daily basis, I’m like holy – smokes, sorry, I almost swore, I can’t believe what the team is doing, I can’t believe the, how good this looks, I can’t believe. Because it’s a huge game. There’s pieces that I, I don’t see every piece of the game every day so, I get pleasantly surprised on a daily basis and that, I will say, you know, confession, sometimes if I’m having a particularly long day, I’ll spend about an hour late at night just watching cutscenes coming in, watching the work coming together and just, sitting back and being like, holy smokes, I cannot wait for someone who hasn’t seen this every day for so long as I have to experience this and just be blown away by the work, so.
Corinne: It's, it’s been very real, hasn’t it? And, and I will just say, speaking on behalf of the dev team, everyone’s working so hard, they’re putting so much passion, so much of themselves into it. Like this is a franchise they truly love, and seeing your support, cheering us on, it’s just meant a lot to them, so, let me just say thank you to all of you.
Katey: And I wanna say thank you to you three for taking the time to do this. I know that it matters a lot to the community to be able to, you know, get some time with you guys and, you know, make sure that some of their dying questions are, are answered, so thank you so much for taking the time out of your day to do this. For anyone who’s still listening I promise that I’m that I’m working on a way for these questions to be immortalized somewhere. Stay tuned for that so that you don’t have to worry about this, just, you know, disappearing into the ether. So, stay tuned, thank you all for your time. Anything else we wanna say before we jump off?
Matt: Thanks everyone.
John: Thank you. Yeah, I’m super excited to show more of this and, yeah, this is gonna be, hopefully this is the first of many of these opportunities to talk to you all directly. Again, it’s been a while, and getting to talk about this game has been absolutely exciting. I know for myself, as well for the rest of the team, so thank you all.
Corinne: Just thank you, it’s, the Dragon Age community, how much it means to you, how much it means to us, it’s just wonderful to see you all so invested and excited to come here and talk to us. Thank you again, truly.
Katey: We'll hopefully do something like this again soon. Okay, cool, have a great day everybody! Talk soon!
John: Bye y’all!
Matt: Bye.
[source: The dev BioWare Discord Q&A on June 14th]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
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delphi-shield · 8 months ago
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SAY IT BACK ↪ letting them leave without an ily
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finishing up some smaller things from my wip folder before i buckle down and work on the big stuff again. here's this doofy little fluff piece.
characters included: chris redfield, leon kennedy, jill valentine, ada wong
content: fluff. just fluff. established relationship. mildly ooc behavior for the sake of fluff (also known as being in a relationship and acting stupid)
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You found it on TikTok - or maybe it was Instagram, or Facebook - doesn't matter. One of the media conglomerates had given you a horrible idea about how to tease your loving, devoted partner.
It's simple - when they said 'I love you' before they left for work, you just wouldn't say it back. What could go wrong?
Chris Redfield ↪
Did not notice. Secure. In his lane. Unbothered. Probably not moisturized. (Get him a nice oil, fragrance free. He'll like it more if you massage it into his muscles for him, spend a little extra time smoothing along the curve of his spine, up and over the tightness of his shoulders.)
If you're at the point with Chris where he's saying “I love you” in place of a goodbye, he doesn't need to hear you say it back. He's confident in your relationship. Hearing it is just a nice bonus.
You're going to get your own feelings hurt here. Sent yourself into a spiral. Like, damn, does he not listen? Does he not care? What the fuck is his deal?
Chris is legitimately confused when you bring it up to him later. Doesn't get the point of the whole thing. “Why wouldn't you just say you love me?” Head cocked to the side, so puppy-like you can practically see the velvety ears flopping over.
Really doesn't do the whole social media thing. Even when you show him videos as an example, he's just shrugging. "I'm pretty sure those are skits, honey. No one really reacts like that."
If only he knew. Hey - at least now you know that Chris is perfectly content in your relationship and won't let anything silly like this bother him. It's just a sign to ramp up the pranks - more practical jokes, less subtle, harmless emotional manipulation.
That's what you thought, at least, but when Chris flips the light off that night and sidles up behind you in bed, strong arms slipping around your middle and tugging you back to him, his voice rumbles in your ear - "You gonna tell me you love me, or is this gonna be a problem?"
And Chris is really good at extracting confessions. How badly do you actually want to get some sleep tonight?
Jill Valentine ↪
Doesn't seem to have noticed that you ignored her. Walked right out the door without missing a step, didn't even glance back. Her car pulls out of the garage, her sunglasses on - she seems entirely unbothered.
Oh, she’s bothered.
Jill Valentine is Not Petty™️. And she does not pout when her partner doesn't say ‘I love you’ back. She's in a pissy mood at work for a completely unrelated reason. She's not returning your texts because she's busy at work, not because she's trying (and failing) to give you a taste of your own medicine.
She definitely doesn't carry that storm cloud all the way home with her, doesn't rain on your parade when you cheerfully announce that dinner's ready and on the table.
You're trying everything you can think of to cheer her up. Asking about work got you a noncommittal shrug. You'd offered to draw a bath for her - or (preferably) for the both of you, but she'd dismissed the idea, talking about how it would take up too much time.
She didn't have the heart to shrug you off when you started massaging her shoulders. Despite your silence in the morning, you were clearly intent on taking care of her. Maybe nothing was wrong. Maybe you just hadn't heard her.
Her palm presses against your cheek, turns you to face her. She searches your eyes for a moment, her gaze unreadable. "Thanks for dinner. I love you."
Nothing. Fucking nothing. "You're welcome."
Jill knows that look on your face, that shit-eating grin that you're trying to cover up by glancing down, by pretending to be flustered. Her hands grip your hips. She manhandles you into her lap, chair scraping against the floor to make room for the both of you.
"Okay - spill. What's up with you?"
Once you explain, she's not mad about the whole thing, not really. But you can't help but notice that she's been withholding kisses lately, and-- wait.
Fuck. Now she's turned the tables on you.
Leon Kennedy ↪
Keeps finding new and inventive ways to double back inside the house. He's not going to outright ask you what's up - that would make him look desperate, which he’s totally not. He’s definitely not concerned at all that you didn’t complete your morning ritual and send him out the door with an ‘I love you’. He’s a big boy - this isn’t high school, this is his very mature, very adult relationship.
Excuse number one: “Sorry, forgot my keys,” as he makes a show of dropping his keys out of his pocket, onto the living room floor. His eyes are on you when he reaches to grab them. Leon tosses them in his hand, making as much noise as he possibly can. “All right, love you.”
You hold strong. Still no ‘love you’ back. He’s gone for all of 60 seconds when he comes back with excuse number two: “Ah, damn, forgot my badge. I’d lose my head if it wasn’t attached.”
His badge is attached to his belt. You can literally see it. When you point that out to him, he makes a show of being relieved, goes so far as to press a kiss to your temple, and says, “God, what would I do without you? Love ya. Have a good day.”
But you hold strong. Until excuse number three:
“Babe, have you seen my gun?”
You laugh, which only makes him laugh - and then he hits you with ‘no, seriously’ while he leans against the doorway, hip cocked. He’s got you figured out by now, knows that if he can make you laugh then you’re not doing this because you’re mad at him or anything. He can't even be mad when you explain it to him. He can only warn you:
"I'm gonna get you for this. Now, c'mon - say it."
Ada Wong ↪
I don't know why you would do this to her to be honest. She just said ‘I love you’. You should be marking your calendar and turning this into a holiday.
She doesn't say it often, at least not while you're conscious. Whether she presses her sentiments into your hair while you sleep against her, drooling against her collar bone, is up for debate. You have no hard evidence and she'll deny the allegations.
It simultaneously is and is not a big deal. She didn't say it because she craved the validation of having you repeat it to her. She said it because she meant it. There's so few concrete truths about herself that she can share with you, but that was one of them. Does it sting a little not to have it returned? Maybe.
She turns the moment over and over in her head, letting it haunt her. You had given her time, she thinks, why can't she give you yours? But your silence is a specter that tinges every moment. It creeps at the edges of every thought, it–
“Hey, you forgot your coffee.”
She turns to see you in the door of your apartment, hanging from the frame with one hand, her cup extended to her in the other. She clicks back to you in her stilettos, and your press a kiss to her cheek when she claims her drink. The guilt of it all ate at you before you could let her leave your sight. “Love you. Be safe.”
She'd spiraled before she even got down to the parking lot. Total loser in love.
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